Ersh,
I hope this is the right place to put this, but I'm pulling my hair out trying to come up with a solution. The problem, as I understand it, is that SCAR is somehow taking all precedence over my OAR animation conditions. I'm using OAR to replace the unarmed h2h_idle.hkx anims, but in spite of all conditions being met to do so, SCAR_1hmReadyDummy.hkx continues to take precedence and plays the vanilla unarmed idles instead. SCAR_1hmReadyDummy.hkx floods my animation log, yet does not appear to have any OAR conditions that would prompt it to activate.
So far, this seems to only occur with idle animationsm all other combat anims, however, work as they should. Despite h2h_idle.hkx animations having priority, and all conditions being met, they do not trump the default idle animations.
I don't know if this is an OAR issue at all, or if this is a SCAR issue. Furthermore, it may even be a SCAR feature that I'm banging my head against.
Here is an image of the OAR animation log, showing the SCAR_1hmReadyDummy.hkx flooding the system.

Ersh,
I hope this is the right place to put this, but I'm pulling my hair out trying to come up with a solution. The problem, as I understand it, is that SCAR is somehow taking all precedence over my OAR animation conditions. I'm using OAR to replace the unarmed h2h_idle.hkx anims, but in spite of all conditions being met to do so, SCAR_1hmReadyDummy.hkx continues to take precedence and plays the vanilla unarmed idles instead. SCAR_1hmReadyDummy.hkx floods my animation log, yet does not appear to have any OAR conditions that would prompt it to activate.
So far, this seems to only occur with idle animationsm all other combat anims, however, work as they should. Despite h2h_idle.hkx animations having priority, and all conditions being met, they do not trump the default idle animations.
I don't know if this is an OAR issue at all, or if this is a SCAR issue. Furthermore, it may even be a SCAR feature that I'm banging my head against.
Here is an image of the OAR animation log, showing the SCAR_1hmReadyDummy.hkx flooding the system.
