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ericwa
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light: support Half-Life _light fields
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#296:
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#465
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ericwa
8m 6s
hl_light
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light: support Half-Life _light fields
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docs: add classname cross-reference for func_group, func_detail
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docs: update alpha10 changelog
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docs: update alpha10 changelog
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tests: gtest printing for contents_t
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refactor: make portal_generates_face() non-game-specific
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common: move -transwater handling to face_get_contents()
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build: add missing include
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build: add missing include
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cleanup: remove unused contents_clip_same_type()
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refactor: remove contents_are_empty() from gamedef_t
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refactor: remove contents_are_clip() from gamedef_t
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refactor: remove contents_are_detail_solid(), inline in is_detail_sol…
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7m 39s
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light: better check for whether map contains color
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