Base PR for smooth moving: #3 Next steps for moving of vehicles on map after base PR: - [ ] animate vehicles on coordinates' update so they would not jump but quickly move to actual coordinate - [ ] if new coordinates are behind drawn vehicle, so slow down the vehicle - [ ] fix direction (always up) of vehicles when they're not moving - [ ] request animation frame - [ ] fix bugs with update on zoom
Base PR for smooth moving: #3
Next steps for moving of vehicles on map after base PR: