Currently, there is no limit how many neighbors a node may have. This does not reflect the reality of the embedded systems being simulated. There should be an optional configuration limit on the number of neighbors, and a policy for replacing them in case the number is reached.
Currently, there is no limit how many neighbors a node may have. This does not reflect the reality of the embedded systems being simulated. There should be an optional configuration limit on the number of neighbors, and a policy for replacing them in case the number is reached.