Skip to content

v1.1 demo desync on TRILOGY.WAD #16

Description

@tpoppins

WAD: TRILOGY

Demos recorded on E1M1 of this WAD with the v1.1 vanilla (under Dosbox 0.74-3) desync in RUDE (the 2020-10-31 exec v3.1.0) but play back properly to the end in my own fork of Crispy that incorporates SmileTheory's commits from PR 1207 on the Choco repo. The desync occurs in various demos roughly at the same point: around the time the player picks up the Plasma Rifle.

Two short demos illustrating the issue are attached. Both have some wait and use tics inserted manually at the end so that you get a tally screen after fixing the desync:
trilogy-test-v11.zip

I did some 30+ v1.1 demos recently on 10 old WADs and RUDE plays them all back properly. All but the handful recorded on this map. Perhaps you could have a look at this v1.2-related desync when you have some time, too: link?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions