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Issues generating lods for RMV6/ Cannot open some files related to Total War Pharaoh #360

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@Korgulltheexter

hey there! I want to report tow issues.

  1. First one its related to RMV6 assets. Specifically when I'm trying to edit lods from meshes like crests. When I safe my models they look like this, but when I open them through the assembly kit they don't work as intended and they always appear like they are uncompleted and it's a little bit frustrating as I'm not able to edit this kind of files anymore. I remember that in previous and older versions of AE this wasn't a problem (Like v36).
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  1. Since 2023 When Total War Pharaoh was released there's a series of files (related to a cosmetic dlc know as Avatar of the Gods/Heart of Shardanna) that the AE isn't able to open and there's no way to kitbash anything related to this specific files. Everytime that I try, I got this message:

Unable to load file 'phar_special_can_irsu_shield.rigid_model_v2
Unable to read beyond the end of the stream.

StackTrace:
at Shared.Core.PackFiles.Models.FileSources.PackedFileSource.ReadData(Stream knownStream) in C:\Users\ole_k\source\repos\TheAssetEditor\Shared\SharedCore\Shared.Core\PackFiles\Models\FileSources\PackedFileSource.cs:line 49
at Shared.Core.PackFiles.Models.FileSources.PackedFileSource.ReadData() in C:\Users\ole_k\source\repos\TheAssetEditor\Shared\SharedCore\Shared.Core\PackFiles\Models\FileSources\PackedFileSource.cs:line 42
at Editors.KitbasherEditor.Services.KitbashSceneCreator.CreateFromPackFile(PackFile file) in C:\Users\ole_k\source\repos\TheAssetEditor\Editors\Kitbashing\KitbasherEditor\Services\KitbashSceneCreator.cs:line 83
at Editors.KitbasherEditor.ViewModels.KitbasherViewModel.LoadFile(PackFile fileToLoad) in C:\Users\ole_k\source\repos\TheAssetEditor\Editors\Kitbashing\KitbasherEditor\Core\KitbasherViewModel.cs:line 91

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Thanks for your attention. If any help or aclaration it's required; don't hesitate and let me know.

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