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37 lines (35 loc) · 899 Bytes
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Copy pathshurikenscript
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37 lines (35 loc) · 899 Bytes
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class shurikenscripts : MonoBehaviour {
private bool attackRight;
private float attackSpeed = 6f;
// Use this for initialization
void Start () {
transform.rotation = Quaternion.Euler(new Vector3(0f, 0f, Random.Range(-45f, 45f)));
if (transform.position.x > 0)
{
attackRight = false;
}
else
{
attackRight = true;
}
Invoke("Deactivate", 5f);
}
// Update is called once per frame
void Update () {
if (!attackRight)
{
transform.position -= Vector3.right * attackSpeed * Time.deltaTime;
}
else
{
transform.position += Vector3.right * attackSpeed * Time.deltaTime;
}
}
void Deactivate()
{
gameObject.SetActive(false);
}
}