Changing MSAA state using F2 will crash any sample. This is also an issue in the original C++ samples: d3dcoder/d3d12book#3
Edit: The following pull request provided some fixes when it comes to handling MSAA, but the state change still fails when creating a new SwapChain.
Changing MSAA state using F2 will crash any sample. This is also an issue in the original C++ samples: d3dcoder/d3d12book#3
Edit: The following pull request provided some fixes when it comes to handling MSAA, but the state change still fails when creating a new
SwapChain.