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Ship one deterministic owned daily game #28

Description

@dgyy

Parent

Part of #22.

What to build

Ship one ArcadeBloom-owned browser game with a deterministic daily challenge, local streak, shareable result, and aggregate privacy-preserving measurement.

Acceptance criteria

  • The same UTC date and ruleset version always produce the same challenge.
  • Date rollover produces the next challenge without a deployment or editorial action.
  • Scoring and result encoding are deterministic and reject impossible/tampered result shapes at trust boundaries.
  • A player can complete a short session, retain a local streak, and share a result without creating an account.
  • The playable experience works on keyboard and touch at supported viewport sizes.
  • Measurement uses first-party aggregate events and does not require identity cookies or cross-site profiling.
  • Accessibility, performance, and browser tests cover the complete daily loop.

Blocked by

None (can start immediately).

Activity

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