A 8-bit inspired Front-End created in React and Tailwindcss to play and manage a Rock Paper Scissors Tournament.
/= landing page where players sign up and are locked out when game has stated/not-found= return home page incase player enters non existent link
/register= players pick their avatar (this should've been named something else)/register/confirm-avatar= players confirm their avatar, name, and student ID information, allowing them to enter the game
/about= contains information regarding the creators of the website and clubs involved in the event hosted (might remove later since not needed)/admin= main control panel for hosts to-- start the game
- end the game
- start a round
- remove players
- see dashboard
/dashboard= displays players, contestants, and losers/game= main game screen where people will play in one of five sub-screens- "Lobby" = hub where contestants wait to be picked
- "Play" = initiates and operates a RPS session between two players
- "Decision" = displays the victor and loser
- "End" = displays winners and
/aboutinformation - "Ready" = queue before player enters "Play" with other player
/tv= tv screen that shows both competing players and contestants in the bottom of the screen
-
app/= application interface (includes Routes) -
components/= those are tools forapp/- components work independent of features, features rely on components to do things
-
config/= for easily referencing icons and global variables -
features/= functionality, uses tools to serve a purpose for app/ -
hooks/= context states that are shared across the website- normally used for react dom hooks but are just for contexts because we were dumbs
-
styles/= custom types for each part of the application- components, more specifically
-
types/= for shared types used across the application
- Vite for creating production builds
- React for the JS framework
- Motion for animations
- Tailwindcss for styling
- Figma for creating prototypes of the UI/UX
-
Inspired by the bulletproof-react project structure.