@@ -281,19 +281,17 @@ system.runInterval(() => {
281281 const data = replayActionDataMap . get ( player . id ) ;
282282 if ( ! data ) return ;
283283 data . isSneaking . push ( player . isSneaking ? 1 : 0 ) ;
284- if ( config . devAnimations === true ) {
285- data . isSleeping . push ( player . isSleeping ? 1 : 0 ) ;
286- data . isClimbing . push ( player . isClimbing ? 1 : 0 ) ;
287- data . isFalling . push ( player . isFalling ? 1 : 0 ) ;
288- data . isFlying . push ( player . isFlying ? 1 : 0 ) ;
289- data . isGliding . push ( player . isGliding ? 1 : 0 ) ;
290- data . isSprinting . push ( player . isSprinting ? 1 : 0 ) ;
291- data . isSwimming . push ( player . isSwimming ? 1 : 0 ) ;
292- data . isRiding . push ( isPlayerRiding ( player ) ? 1 : 0 ) ;
293- const ridden = getRiddenEntity ( player ) ;
294- data . ridingTypeId . push ( ridden ?. typeId ?? null ) ;
295- data . isCrawling . push ( isPlayerCrawling ( player ) ? 1 : 0 ) ;
296- }
284+ data . isSleeping . push ( player . isSleeping ? 1 : 0 ) ;
285+ data . isClimbing . push ( player . isClimbing ? 1 : 0 ) ;
286+ data . isFalling . push ( player . isFalling ? 1 : 0 ) ;
287+ data . isFlying . push ( player . isFlying ? 1 : 0 ) ;
288+ data . isGliding . push ( player . isGliding ? 1 : 0 ) ;
289+ data . isSprinting . push ( player . isSprinting ? 1 : 0 ) ;
290+ data . isSwimming . push ( player . isSwimming ? 1 : 0 ) ;
291+ data . isRiding . push ( isPlayerRiding ( player ) ? 1 : 0 ) ;
292+ const ridden = getRiddenEntity ( player ) ;
293+ data . ridingTypeId . push ( ridden ?. typeId ?? null ) ;
294+ data . isCrawling . push ( isPlayerCrawling ( player ) ? 1 : 0 ) ;
297295 } ) ;
298296 }
299297
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