Skip to content

console spamming errors about model checksums ("models/epicmodel/c_pistolblahblahblah.mdl checksum *randomnumber*, should be *otherrandomnumber*") #260

Description

@HyperZomboid

looks like the "join map before loading the game" preloading thing doesnt work, when the game loads and you join casual, the console spams errors about checksum fails for models, i left, manually joined a map with sv_pure 0, joined casual and everything was fine again (except for the models i havent loaded into the game like demo's grenade launcher)

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions