-[ ] Optional: Then, there is a query - Do you wish to attempt to spend someone else's money? Then you can have another "Select who you want the transaction to be from"
-[ ] Then there's a button to "sign and send" that you just click
-[ ] Transaction is "generated" as an image in nodecontrols:
and animates into a node, then the transaction is sent out as colored circles as normal.
"Create Transaction" is a button in nodeControls (in Controls.js)
When clicked, The button becomes disabled, and the simulation is paused.
The simulation is dimmed (slightly greyed out), and a large bar shows up at the top of the screen that says "Select who you want to send the transaction to" (or an X button in top right to cancel transaction)
Then a popup shows up saying "how much would you like to spend?" with a slider sort of option to select amount sent - anywhere from 0 to node.balance.
At the bottom of the popup there is a checkmark that lets you select "sneaky mode" or "attempt overspend". If the checkmark is selected, there is no longer a cap on the amount you can select with the slider
-[ ] Optional: Then, there is a query - Do you wish to attempt to spend someone else's money? Then you can have another "Select who you want the transaction to be from"
-[ ] Then there's a button to "sign and send" that you just click
-[ ] Transaction is "generated" as an image in nodecontrols:
and animates into a node, then the transaction is sent out as colored circles as normal.