Hi! First of all I wanted to say thank you for the zip samples as they've been incredibly useful to me when writing my own extractor that I'm trying to get as feature complete as possible (+ a little more)
But a couple of compression methods aren't included in those samples so here's a list of the ones I found to be missing:
- IBM Mainframe compression methods (cmpsc: 16, terse: 18 & lz77z: 19)
- MP3 (94)
- "Reference" (92), honestly not completely sure what it even is but WinZip v25+ seems to produce it
- lpaq8 (20), unofficial, produced by: https://code.google.com/archive/p/paqzip/downloads
- Xceed BWT (18), unofficial, produced by: https://www.nuget.org/packages/Xceed.Compression/ (from some digging in the decompiled library via ilspycmd, it seems to be just bzip2 with the small memory footprint flag?)
- Oodle (15), unofficial, found in the game "New World: Aeternum"
- Forza encryption (22), unofficial, found in all recent Forza games, I would specifically like samples from "Forza Motorsports 6 Apex" & from the release version of "Forza Horizon 5"
- LZFSE (99), unofficial, seen in Apple '.IPA's
Hi! First of all I wanted to say thank you for the zip samples as they've been incredibly useful to me when writing my own extractor that I'm trying to get as feature complete as possible (+ a little more)
But a couple of compression methods aren't included in those samples so here's a list of the ones I found to be missing: