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chore: remove unused workflows (#3748) #9142

chore: remove unused workflows (#3748)

chore: remove unused workflows (#3748) #9142

Triggered via push October 9, 2025 10:52
Status Success
Total duration 1m 36s
Artifacts

nodejs.yml

on: push
nodejs  /  lint-eslint
1m 16s
nodejs / lint-eslint
nodejs  /  lint-prettier
32s
nodejs / lint-prettier
nodejs  /  lint-check-types
43s
nodejs / lint-check-types
nodejs  /  test-package
1m 8s
nodejs / test-package
Matrix: nodejs / test
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10 warnings
nodejs / lint-eslint: src/component/EventsTrackers/KeysListenerTracker.tsx#L72
Avoid passing data to parents in an effect. Instead, let the parent fetch the data itself and pass it down to the child as a prop
nodejs / lint-eslint: src/component/EventsTrackers/BrushTracker.tsx#L346
Avoid passing data to parents in an effect. Instead, let the parent fetch the data itself and pass it down to the child as a prop
nodejs / lint-eslint: src/component/EventsTrackers/BrushTracker.tsx#L341
Avoid passing data to parents in an effect. Instead, let the parent fetch the data itself and pass it down to the child as a prop
nodejs / lint-eslint: src/component/2d/ft/Contours.tsx#L87
Unexpected 'todo' comment: 'TODO: make sure preferences are not a...'
nodejs / lint-eslint: src/component/1d/multiplicityTree/generateTreeNodes.ts#L27
Unexpected 'todo' comment: 'TODO: make sure spectrumData is not a...'
nodejs / lint-eslint: src/component/1d/inset/DraggableInset.tsx#L72
Avoid storing derived state. Compute "bounding" directly during render, optionally with `useMemo` if it's expensive
nodejs / lint-eslint: src/component/1d/FloatingRanges.tsx#L176
Avoid storing derived state. Compute "bounding" directly during render, optionally with `useMemo` if it's expensive
nodejs / lint-eslint: src/component/1d/FloatPublicationString.tsx#L149
Avoid storing derived state. Compute "bounding" directly during render, optionally with `useMemo` if it's expensive
nodejs / lint-eslint: src/component/1d-2d/components/FloatMoleculeStructures/DraggableStructure.tsx#L66
Avoid storing derived state. Compute "bounding" directly during render, optionally with `useMemo` if it's expensive