Currently, the Icy Tower game lacks audio support, which greatly affects the overall gaming experience. In order to enhance the gameplay and make it more immersive, we need to add audio features to various game events. This issue aims to implement the following audio functionalities:
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Create an "audio" folder:
- Create a new folder named "audio" in the game's directory to store all the audio files related to different game events.
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Audio for wall time:
- Add audio to indicate the passage of time while climbing the walls. This audio should play continuously in the background while the character is climbing.
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Special audio for climbing on a new stone:
- Implement a unique sound effect that plays each time the character successfully climbs onto a new stone. This audio should signify progress and success in the game.
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Audio for falling and game over:
- Include an audio cue when the character falls and the game ends. This audio should indicate the failure and conclusion of the game, creating a more engaging experience for the player.
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Applause sound effect after the game ends:
- Add an applause sound effect to play once the game is over. This audio will serve as positive reinforcement and add a sense of accomplishment for the player.
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Audio during score display:
- Introduce a short audio clip when displaying the final score. This audio should create a satisfying moment for the player and encourage them to improve their performance.
It is expected that the audio files used for these features will be in a compatible format and stored in the "audio" folder added to the game's repository.
Please note that the implementation of audio support may require adjustments to the game's codebase to integrate the
Currently, the Icy Tower game lacks audio support, which greatly affects the overall gaming experience. In order to enhance the gameplay and make it more immersive, we need to add audio features to various game events. This issue aims to implement the following audio functionalities:
Create an "audio" folder:
Audio for wall time:
Special audio for climbing on a new stone:
Audio for falling and game over:
Applause sound effect after the game ends:
Audio during score display:
It is expected that the audio files used for these features will be in a compatible format and stored in the "audio" folder added to the game's repository.
Please note that the implementation of audio support may require adjustments to the game's codebase to integrate the