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fyne
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/
settings.go
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settings.go
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package
fyne
// BuildType defines different modes that an application can be built using.
type
BuildType
int
const
(
// BuildStandard is the normal build mode - it is not debug, test or release mode.
BuildStandard
BuildType
=
iota
// BuildDebug is used when a developer would like more information and visual output for app debugging.
BuildDebug
// BuildRelease is a final production build, it is like [BuildStandard] but will use distribution certificates.
// A release build is typically going to connect to live services and is not usually used during development.
BuildRelease
)
// Settings describes the application configuration available.
type
Settings
interface
{
Theme
()
Theme
SetTheme
(
Theme
)
// ThemeVariant defines which preferred version of a theme should be used (i.e. light or dark)
//
// Since: 2.0
ThemeVariant
()
ThemeVariant
Scale
()
float32
// PrimaryColor indicates a user preference for a named primary color
//
// Since: 1.4
PrimaryColor
()
string
// AddChangeListener subscribes to settings change events over a channel.
//
// Deprecated: Use AddListener instead, which uses a callback-based API
// with the callback guaranteed to be invoked on the app goroutine.
AddChangeListener
(
chan
Settings
)
// AddListener registers a callback that is invoked whenever the settings change.
//
// Since: 2.6
AddListener
(
func
(
Settings
))
BuildType
()
BuildType
ShowAnimations
()
bool
}
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