Skip to content

Commit 7ccdfed

Browse files
committed
chore: sync beads issue tracker export
1 parent a0c86c1 commit 7ccdfed

2 files changed

Lines changed: 7 additions & 0 deletions

File tree

.beads/interactions.jsonl

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -153,3 +153,5 @@
153153
{"id":"int-72a6a4ec","kind":"field_change","created_at":"2026-07-19T16:57:39.6167491Z","actor":"G.Hirpara","issue_id":"daz-script-server-sop.6","extra":{"field":"status","new_value":"closed","old_value":"open","reason":"Dead duplicate from an incomplete migration -- real completed copies are daz-python-bridge-sop.6/.8 (closed)."}}
154154
{"id":"int-2f254b55","kind":"field_change","created_at":"2026-07-19T16:57:39.704415Z","actor":"G.Hirpara","issue_id":"daz-script-server-sop.8","extra":{"field":"status","new_value":"closed","old_value":"open","reason":"Dead duplicate from an incomplete migration -- real completed copies are daz-python-bridge-sop.6/.8 (closed)."}}
155155
{"id":"int-2c48600c","kind":"field_change","created_at":"2026-07-19T16:57:40.1335228Z","actor":"G.Hirpara","issue_id":"daz-script-server-sop","extra":{"field":"status","new_value":"closed","old_value":"open","reason":"Epic for the duplicate issues closed above -- see daz-python-bridge-sop (closed) for the real history, and daz-script-server-5sw (closed) for what replaced it."}}
156+
{"id":"int-2aa1b8ba","kind":"field_change","created_at":"2026-07-24T01:57:56.6871034Z","actor":"G.Hirpara","issue_id":"daz-script-server-fbk","extra":{"field":"status","new_value":"closed","old_value":"open","reason":"Completed via live testing on feature/studio-busy-handling (commits through 720736f). Confirmed 503 STUDIO_BUSY fires with Retry-After header and correct 'detail' text; confirmed the initially-hypothetical nesting risk (File->Open nests scene.clear_starting/cleared inside scene.loading) was real, fixed with a depth counter; found and partially closed a second gap (trailing node-loading after sceneLoaded() with no covering DzScene signal) by also polling DzProgress/DzBackgroundProgress. Residual small race window at phase boundaries accepted as a known limitation -- see follow-up issue for the bounded-wait backstop that would close it fully."}}
157+
{"id":"int-01931f4d","kind":"field_change","created_at":"2026-07-24T01:58:01.35158Z","actor":"G.Hirpara","issue_id":"daz-script-server-h5b","extra":{"field":"status","new_value":"closed","old_value":"open","reason":"Fixed on feature/studio-busy-handling commit 474244d (depth counter). Confirmed real via live File->Open testing -- old scalar design reset busy mid-load when a nested scene.clear_starting/cleared fired inside scene.loading."}}

0 commit comments

Comments
 (0)