Hi, it appears as though this app currently requires urdf meshes with triangular faces (see renderable.cpp @ 398). Is there an updated version that can accommodate polygon meshes? If not, what steps do you suggest for making this modification?
Cheers,
Kit
Hi, it appears as though this app currently requires urdf meshes with triangular faces (see renderable.cpp @ 398). Is there an updated version that can accommodate polygon meshes? If not, what steps do you suggest for making this modification?
Cheers,
Kit