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🚀 Elite Automation v2.1 - Manual de Deploy

Status: Pronto para Push

Todos os 18 arquivos (13 novos + 5 modificados) estão prontos para commit.

Comandos de Deploy

Opção A - Script Automático

cd /home/polar/script
bash deploy_v2.1.sh

Opção B - Comandos Manuais

cd /home/polar/script

# 1. Stage
git add -A

# 2. Commit
git commit -m "feat: v2.1 - 13 novos módulos, anti-detecção multicamadas

- Core: PerformanceManager, Theme system
- Anti-detecção: ServerSafeMovement (suspicion scoring), HumanMovement (Perlin noise)
- Combat: AdvancedCombat (Perfect Block 150ms), ComboSystem (5 builds)
- Farm: FarmRotation (8 bosses), QuestManager (10+ quests), TeleportManager (30+ ilhas)
- Systems: AutoStats (5 builds), ESP, AutoHeal (8 itens), AntiAFK
- 32 módulos total | ~10.5k linhas | Bypass multicamadas"

# 3. Push
git push origin main

# 4. Gerar bundle (opcional)
python3 tools/bundle.py

Arquivos Modificados

Novos (13)

  • src/ReplicatedStorage/EliteAutomation/Core/PerformanceManager.lua
  • src/ReplicatedStorage/EliteAutomation/UI/Theme.lua
  • src/ReplicatedStorage/EliteAutomation/Movement/ServerSafeMovement.lua
  • src/ReplicatedStorage/EliteAutomation/Movement/HumanMovement.lua
  • src/ReplicatedStorage/EliteAutomation/Combat/AdvancedCombat.lua
  • src/ReplicatedStorage/EliteAutomation/Combat/ComboSystem.lua
  • src/ReplicatedStorage/EliteAutomation/Systems/FarmRotation.lua
  • src/ReplicatedStorage/EliteAutomation/Systems/QuestManager.lua
  • src/ReplicatedStorage/EliteAutomation/Systems/TeleportManager.lua
  • src/ReplicatedStorage/EliteAutomation/Systems/AutoStats.lua
  • src/ReplicatedStorage/EliteAutomation/Systems/ESP.lua
  • src/ReplicatedStorage/EliteAutomation/Systems/AutoHeal.lua
  • src/ReplicatedStorage/EliteAutomation/Systems/AntiAFK.lua

Atualizados (5)

  • src/StarterPlayer/StarterPlayerScripts/EliteAutomation.client.lua
  • src/ReplicatedStorage/EliteAutomation/UI/Components.lua
  • src/ReplicatedStorage/EliteAutomation/Combat/CombatController.lua
  • tools/bundle.py
  • README.md

Documentação

  • CHANGELOG_v2.1.md (novo)
  • deploy_v2.1.sh (novo)
  • DEPLOY.md (este arquivo)

Verificação Pós-Deploy

Após push, verificar:

  1. GitHub Actions (se configurado)
  2. README.md renderizado corretamente
  3. CHANGELOG_v2.1.md visível
  4. Gerar bundle: python3 tools/bundle.py
  5. Testar loadstring:
    loadstring(game:HttpGet("https://raw.githubusercontent.com/blackxzin/script/main/main.lua"))()

Estatísticas v2.1

  • Módulos: 19 → 32 (+13)
  • Linhas: ~6k → ~10.5k (+75%)
  • Sistemas: 6 → 13 (+7)
  • Anti-detecção: 5 camadas
  • Bosses catalogados: 8
  • Quests: 10+
  • Ilhas: 30+

Recursos Principais v2.1

✅ Farm Rotation (XP/min optimization) ✅ Perfect Block (150ms timing) ✅ Combo System (5 builds) ✅ Auto-Quest (10+ quests) ✅ Teleport Manager (30+ ilhas) ✅ Auto-Stats (5 builds) ✅ ESP (bosses/frutas/players) ✅ Auto-Heal (8 itens) ✅ Anti-AFK (4 ações) ✅ Server-Safe Movement (suspicion scoring) ✅ Human Movement (Perlin noise + Box-Muller) ✅ Performance Manager (pooling + GC) ✅ Theme System (glassmorphism)


Build: 2026-09-11
Repo: https://github.com/blackxzin/script
Branch: main