If the player loses their connection (specifically session storage key), allow them to rejoin the game (login as player).
- rejoin game button
- select player to become
- prompts other players to approve
- on success, logs in player
consider:
- replaying events
- slow connections
- hijacking other players (is it a feature?)
If the player loses their connection (specifically session storage key), allow them to rejoin the game (login as player).
consider: