Several docs pages embed animated GIFs that are large and limited to 256 colors. Converting them to animated WebP (typically 5–10× smaller) or <video> (smaller still, with pause/seek controls) would cut page weight and improve legibility on the tiny Editor-capture clips.
Content lives on versioned branches, so the assets appear under docs/media/imgs/ on several:
- unreal/v2.2, v2.3 & internal —
beamball-content.gif (23 MB), beamable-release.gif (22 MB), intro-beamable-window-location.gif (768 KB), content-add-content.gif
- unity/v5.1 —
lightbeam-samples.gif (3.9 MB), lightbox-inventory-add-item.gif (700 KB), getting-started.gif (468 KB), lightbox-inventory-addItem-content.gif (444 KB), admin-console.gif (184 KB)
- unity/v5.0 & v5.1 —
leaderboard.gif, leaderboard-animated.gif (904 KB each)
- internal — also
content-add-content.gif
The two ~22–23 MB Unreal/internal files are the priority. Verify the build still lightboxes/embeds the replacement format before landing.
Several docs pages embed animated GIFs that are large and limited to 256 colors. Converting them to animated WebP (typically 5–10× smaller) or
<video>(smaller still, with pause/seek controls) would cut page weight and improve legibility on the tiny Editor-capture clips.Content lives on versioned branches, so the assets appear under
docs/media/imgs/on several:beamball-content.gif(23 MB),beamable-release.gif(22 MB),intro-beamable-window-location.gif(768 KB),content-add-content.giflightbeam-samples.gif(3.9 MB),lightbox-inventory-add-item.gif(700 KB),getting-started.gif(468 KB),lightbox-inventory-addItem-content.gif(444 KB),admin-console.gif(184 KB)leaderboard.gif,leaderboard-animated.gif(904 KB each)content-add-content.gifThe two ~22–23 MB Unreal/internal files are the priority. Verify the build still lightboxes/embeds the replacement format before landing.