Currently .blendmc files are stored in plaintext and parsed line-by-line, this is because I'm not too familiar with python and can't figure out how to write bytes/ints directly to a buffer/file in a writeInt, writeFloat, etc manner.
If anyone has any ideas, feel free to make a pull request or reply to this thread.
Currently
.blendmcfiles are stored in plaintext and parsed line-by-line, this is because I'm not too familiar with python and can't figure out how to write bytes/ints directly to a buffer/file in awriteInt,writeFloat, etc manner.If anyone has any ideas, feel free to make a pull request or reply to this thread.