diff --git a/src/mod_tictactoe.cpp b/src/mod_tictactoe.cpp index d2f24d3..cf20db2 100644 --- a/src/mod_tictactoe.cpp +++ b/src/mod_tictactoe.cpp @@ -569,7 +569,7 @@ class npc_tic_tac_toe : public CreatureScript // Refresh only gossip for player01 NpcTicTacToeData[NpcTicTacToeGameExist->guidPlayer01].needRefreshGossipP1 = true; - ENSURE_AI(npc_tic_tac_toe::npc_tic_tac_toeAI, creature->AI())->_events.ScheduleEvent(WAIT_COMPUTER_PLAYER_TEXT_04, 500); + ENSURE_AI(npc_tic_tac_toe::npc_tic_tac_toeAI, creature->AI())->_events.ScheduleEvent(WAIT_COMPUTER_PLAYER_TEXT_04, 500ms); return true; } else