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[BUG] StrandsA2AExecutor served via serve_a2a never hits AgentCore idle session timeout (causes runaway execution environments) #583

Description

@matseymour28590

SDK Language

Python

Strands Version

strands-agents[otel,a2a]==1.45.0

Language Runtime Version

Python 3.13

Operating System

python:3.13-slim-bookworm docker image running in agentcore runtime

Installation Method

other

Steps to Reproduce

  • Create a minimal vanilla Strands agent using the bedrock-agentcore-sdk-python and strands-agents SDKs.
  • Wrap the agent using StrandsA2AExecutor(..., enable_a2a_compliant_streaming=True) and serve it using serve_a2a().
  • Deploy the application to an AWS Bedrock AgentCore Runtime.
  • Invoke the agent normally.
  • Monitor the AWS CloudWatch metrics and log streams for the execution environment.
import os

from bedrock_agentcore.runtime import serve_a2a
from strands import Agent
from strands.models.bedrock import BedrockModel
from strands.multiagent.a2a.executor import StrandsA2AExecutor


_MODEL_ID = os.getenv("MODEL_ID", "")
_AGENT_CARD_CONTEXT_ID = "__agent_card__"
_AGENT_DESCRIPTION = (
    "An analytics agent"
)
_SYSTEM_PROMPT = (
    "You are an analytics assistant."
)


def _build_agent() -> Agent:
    return Agent(
        model=BedrockModel(model_id=_MODEL_ID),
        name="Agent",
        description=_AGENT_DESCRIPTION,
        system_prompt=_SYSTEM_PROMPT,
    )


def _agent_factory(context_id: str) -> Agent:
    return _build_agent()


if __name__ == "__main__":
    executor = StrandsA2AExecutor(
        agent_factory=_agent_factory,
        enable_a2a_compliant_streaming=True,
    )
    serve_a2a(executor)

Expected Behavior

After the client request finishes (or the client disconnects), the underlying ASGI server should cleanly resolve the request. The AgentCore Runtime should then recognize the environment as "Idle", start the idleRuntimeSessionTimeout countdown, and cleanly shut down the microVM once the timeout is reached.

Actual Behavior

  • The AgentCore Runtime considers the environment continuously "Active".
  • The idleRuntimeSessionTimeout is never reached.
  • Despite there being no further requests for the session, the execution environment remains alive, indefinitely racking up continuous GB-hour billing, until it hits the platform's absolute hard maximum lifetime limit (e.g., 8 hours) and is forcefully killed.

Additional Context

I don't have the same issue for regular (non-A2A) strands agents.

I originally opened a bug report to the Strands developers strands-agents/harness-sdk#3120 and they said they internally diverted it to the agentcore team. I am making this ticket so there is a publicly accessible way to track the progress.

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