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Copy pathtictactoegame.py
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97 lines (75 loc) · 2.65 KB
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from tictactoe import RandomComputerPlayer,HumanPlayer
class TicTacToe:
def __init__(self):
self.board=[' 'for _ in range(9)]
self.current_winner=None
def print_board(self):
for row in [self.board[i*3:(i+1)*3] for i in range(3)]:
print('| '+' | '.join(row)+' |')
@staticmethod
def print_board_nums():
number_board=[[str(i) for i in range(j*3,(j+1)*3)]for j in range(3)]
for row in number_board:
print('| '+' | '.join(row)+' |')
def available_moves(self):
moves=[]
for (i,spot) in enumerate(self.board):
if spot==' ':
moves.append(i)
def empty_squares(self):
return ' 'in self.board
def num_empty_squares(self):
return self.board.count(' ')
def make_move(self, square, letter):
if self.board[square] == ' ':
self.board[square] = letter
if self.winner(square, letter):
self.current_winner = letter
return True
return False
def winner(self,square,letter):
row_ind=square//3
row=self.board[row_ind*3:(row_ind+1)*3]
if all([spot==letter for spot in row]):
return True
col_ind=square%3
column=[self.board[col_ind+i*3] for i in range(3)]
if all([spot ==letter for spot in column]):
return True
if square%2==0:
daigonal1=[self.board[i] for i in[0,4,8]]
if all([spot==letter for spot in daigonal1]):
return True
daigonal2=[self.board[i] for i in[2 ,4,8]]
if all([spot==letter for spot in daigonal2]):
return True
return False
def play(game, x_player, o_player, print_game=True):
if print_game:
game.print_board_nums()
letter ='X'
while game.empty_squares():
if letter=='O':
square=o_player.get_move(game)
else:
square=x_player.get_move(game)
if game.make_move(square,letter):
if print_game:
print(letter + f'makes a move to square {square}')
game.print_board()
print(' ')
if game.current_winner:
if print_game:
print(letter +' wins')
return letter
if letter=='X':
letter='O'
else:
letter='X'
if print_game:
print("it's tie")
if __name__=='__main__':
x_player=HumanPlayer('X')
o_player=RandomComputerPlayer('O')
t=TicTacToe()
play(t,x_player,o_player,print_game=True)