Provision a self-hosted runner with a local Sailwind install so CI can run the net472 full-solution build, the Sailwind.Api.SurfaceTests, and an API-surface drift check (mirroring the FlatBuffers contracts drift job). Today those run only locally via make validate. Game DLLs still never enter the cloud.
Provision a self-hosted runner with a local Sailwind install so CI can run the net472 full-solution build, the Sailwind.Api.SurfaceTests, and an API-surface drift check (mirroring the FlatBuffers contracts drift job). Today those run only locally via make validate. Game DLLs still never enter the cloud.