If a player explodes in a death zone because of a team flag genocide event, it's been reported that players will not spawn in specified spawn zones.
This needs to be investigated because a bz_killPlayer will trigger a bz_ePlayerDieEvent, so I'm not sure why this isn't happening.
If a player explodes in a death zone because of a team flag genocide event, it's been reported that players will not spawn in specified spawn zones.
This needs to be investigated because a
bz_killPlayerwill trigger abz_ePlayerDieEvent, so I'm not sure why this isn't happening.