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Add space types to editor to be able to set space to different types (this resets the space cameras to initial values of each space).
Add audio sources as engine components (add audio listeners too but check if it already exists one as only one audio listener is allowed per scene [This can be checked with the soundmanager, storing the audio listener in that class and if it exists then don't add it to new objects]).
Add prefab and archetype load and save to editor
Change play text to say stop when the editor is playing (and set back to play when stopped). Also, don't reset the editor camera everytime it is stopped.
If in a 2D space, don't let UI images set any model, just the texture.
All Editor changes