Skip to content

Object Serialization #27

Description

@MoloAdrian

Prefabs and Archetypes

Like scenes, objects have to be saved and loaded whenever I want an instance of it.

  • Be able to save object as archetypes or prefabs. Archetypes just store the basic properties of an object (identity) but only store the component names. Prefabs store all the object details.
  • Be able to load objects from archetypes or prefabs. Archetypes will create new objects with the set of components stored while prefabs will directly load a whole object with specific data.

Metadata

Metadata

Assignees

Labels

CoreTask related to the core thingsEditorEditor-related tasks (If done)EngineEngine-related task

Projects

No projects

Relationships

None yet

Development

No branches or pull requests

Issue actions