links from research: - https://forums.developer.apple.com/thread/86098 - https://github.com/eldade/ios_metal_bezier_renderer/tree/master/metal_bezier - https://stackoverflow.com/questions/15370344/painfully-slow-software-vectors-particularly-coregraphics-vs-opengl - https://stackoverflow.com/questions/6327817/why-is-uibezierpath-faster-than-core-graphics-path - https://github.com/micahpearlman/MonkVG - https://github.com/sakamura/SakaSVG using cocos2d - http://heyalda.com/drawing-with-opengl-es-2-0-in-cocos2d-2-0/ - https://github.com/cocos2d/cocos2d-objc/wiki/Metal-Rendering-for-Cocos2D
links from research:
using cocos2d