Description
I was jut animating a sprite and everything was normal until i couldnt use the pen tool and i thought my mouse wasnt responding and then the app just closed. no warning, wait for system isnt responding screen. it just closes like pressing the "X" at the top right of your screen and when i open the app again all it says is that a fatal error has occurred and that the app had to close and i open my project again to se that all my progress is lost. Im not sure wha im doing wrong but this happens multiple times usually
Steps To Reproduce
There's no steps to reproduce the crash. it happens randomly and without warning.
Which version of GameMaker are you reporting this issue for?
IDE v2024.14.4.222 Runtime v2024.14.4.268
Which operating system(s) are you seeing the problem on?
Windows 10.0.26200.0
Crash call stack
SystemPlatformSDL2.FNA3DLogError
System.InvalidOperationException: Texture2D creation failed! Error Code: The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application. (0x887A0006)
at Core.CoreOS.System.SystemPlatformSDL2.FNA3DLogError(IntPtr msg)
at FNA3D.FNA3D.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget)
at Core.CoreOS.Graphics.GPURenderTargetTexture.CreateRenderTarget(IntPtr _renderer, Boolean useStencilBuffer, Int32 _width, Int32 _height)
at YoYoStudio.Graphics.Texture.CreateTextureIfNeeded()
at YoYoStudio.Graphics.Scene.PushRenderTargetRegion(TextureRef _texture, irect _region, Boolean _clear)
at YoYoStudio.GUI.GUIBase.RenderWithRenderTarget(TimeSpan _deltaTime)
at YoYoStudio.GUI.GUIBase.Render(TimeSpan _deltaTime)
at YoYoStudio.GUI.WindowManager.Render(TimeSpan _delta)
at YoYoStudio.IDE.DisplayDesktop(Int32 d)
at YoYoStudio.IDE.Run()
at YoYoStudio.IDE.Execute(String[] _args, ipoint startMousePos)
08f146f0-3b60-4d8a-9ffe-c1ba28faa1c0
Description
I was jut animating a sprite and everything was normal until i couldnt use the pen tool and i thought my mouse wasnt responding and then the app just closed. no warning, wait for system isnt responding screen. it just closes like pressing the "X" at the top right of your screen and when i open the app again all it says is that a fatal error has occurred and that the app had to close and i open my project again to se that all my progress is lost. Im not sure wha im doing wrong but this happens multiple times usually
Steps To Reproduce
There's no steps to reproduce the crash. it happens randomly and without warning.
Which version of GameMaker are you reporting this issue for?
IDE v2024.14.4.222 Runtime v2024.14.4.268
Which operating system(s) are you seeing the problem on?
Windows 10.0.26200.0
Crash call stack
08f146f0-3b60-4d8a-9ffe-c1ba28faa1c0