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In-Game: [Windows] Still getting "Win32 function failed: HRESULT: 0x80070005" crashes in 2024.14.2 RTs when toggling fullscreen on and sometimes when maximising #13525

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@Retrific

Description

While the last patch did help with the issue described here:
#12965 (comment)

I do still get the error. Now not when minimizing the window but when switching to fullscreen, and also sometimes when maximizing.

"Call: pDXGIFactory->CreateSwapChain (legacy fallback) at line 1076 in file \Graphics_DisplayM.cpp"

And yes, again also tested in a blank project only enabling fullscreen switching and resizable window. (Attached)

This is very annoying.

EDIT: Found a workaround

Which version of GameMaker are you reporting this issue for?

IDE v2024.14.2.213 Runtime v2024.14.2.256

Which operating system(s) are you seeing the problem on?

Windows 10.0.26100.0

Which platform(s) are you seeing the problem on?

Windows

6fbd880e-e48e-477d-aefc-6815451a0091

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gms2-bugIn-game bugs with the "GameMaker Studio 2" runtimesprojectThis issue has a sample project attachedrca

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