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Can this method be extended to export a mesh? #3

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@lishaobingdong

Hi, thanks for your great work.

While viewing the results in WebGL, I noticed that the surfels can already reconstruct the overall geometric contours of the scene quite well, and the Gaussians further enrich the fine details. This made me wonder: could your method be extended further to support mesh reconstruction or mesh export?

I think that would make the representation even more useful for downstream geometry-related applications.

Thanks in advance.

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