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Where the presence of grappling_hook:{} determines if it is a grappling hook, and any_blocks:1b is a boolean where, if true, the grappling hook will work on all blocks. Otherwise (if false or not specified), only target blocks.
Right now, making a grappling hook uses this boolean in the custom_data component:
Phen requested we open up the option to allow a grappling hook to work on all blocks. Something like this:
Where the presence of
grappling_hook:{}determines if it is a grappling hook, andany_blocks:1bis a boolean where, if true, the grappling hook will work on all blocks. Otherwise (if false or not specified), only target blocks.