-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathship.py
More file actions
39 lines (31 loc) · 1.32 KB
/
Copy pathship.py
File metadata and controls
39 lines (31 loc) · 1.32 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
import pygame
class Ship:
"""A class to manage the ship."""
def __init__(self, ai_game):
"""Initialize the ship and set its starting position."""
self.screen = ai_game.screen
self.settings = ai_game.settings
self.screen_rect = ai_game.screen.get_rect()
# Load the ship image and get its rect.
self.image = pygame.image.load("images/FighterPlaneV2.bmp")
self.rect = self.image.get_rect()
# Placing the ship at mid-bottom of the screen.
self.rect.midbottom = self.screen_rect.midbottom
# Movement flag
self.moving_right = False
self.moving_left = False
self.moving_up = False
self.moving_down = False
def update(self):
"""Update the ship's position based on the movement flag."""
if self.moving_right and self.rect.right < self.screen_rect.right:
self.rect.x += self.settings.speed
if self.moving_left and self.rect.left > 0:
self.rect.x -= self.settings.speed
if self.moving_up and self.rect.top > 0:
self.rect.y -= self.settings.speed
if self.moving_down and self.rect.bottom < self.screen_rect.bottom:
self.rect.y += self.settings.speed
def draw(self):
"""Draw the ship."""
self.screen.blit(self.image, self.rect)