From 06ca0a1e5c57642ede87ef21d2f1403b800ed90d Mon Sep 17 00:00:00 2001 From: complexlogic Date: Wed, 12 Aug 2026 10:15:35 -0700 Subject: [PATCH] Reset note texture colors --- src/base/UDraw.pas | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/base/UDraw.pas b/src/base/UDraw.pas index 77da71f1f..f52e478e0 100644 --- a/src/base/UDraw.pas +++ b/src/base/UDraw.pas @@ -756,6 +756,10 @@ procedure SingDrawPlayerLine(Left, Top, W: real; Track, PlayerIndex: integer; Li Y := Rec.Top; W := Rec.Right - Rec.Left; H := Rec.Bottom - Rec.Top; + ColR := 1; + ColG := 1; + ColB := 1; + Alpha := 1; end; Renderer.DrawTexture(Texture); @@ -783,6 +787,10 @@ procedure SingDrawPlayerLine(Left, Top, W: real; Track, PlayerIndex: integer; Li Y := Rec.Top; W := Rec.Right - Rec.Left; H := Rec.Bottom - Rec.Top; + ColR := 1; + ColG := 1; + ColB := 1; + Alpha := 1; TexX1 := 0; TexY1 := 0; TexX2 := round((Rec.Right-Rec.Left)/32); @@ -804,6 +812,10 @@ procedure SingDrawPlayerLine(Left, Top, W: real; Track, PlayerIndex: integer; Li Y := Rec.Top; W := Rec.Right - Rec.Left; H := Rec.Bottom - Rec.Top; + ColR := 1; + ColG := 1; + ColB := 1; + Alpha := 1; end; Renderer.DrawTexture(Texture);