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82 lines (61 loc) · 2.06 KB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Gravity Shift"
config/description="Gravity-tight platform puzzler in space!"
config/version="0.1.0.0"
config/tags=PackedStringArray("completed", "done", "priority")
run/main_scene="uid://cbse1vfojkdnf"
config/features=PackedStringArray("4.7", "Forward Plus")
boot_splash/bg_color=Color(0.38487825, 0.19308442, 0.8151377, 1)
boot_splash/use_filter=false
boot_splash/image="uid://cfjwhr7cm0gvu"
config/icon="uid://cfjwhr7cm0gvu"
config/windows_native_icon="res://Assets/Images/icon.ico"
[autoload]
Globals="*uid://jyvgdqubtjx7"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/size/resizable=false
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[editor]
naming/scene_name_casing=1
naming/script_name_casing=1
[file_customization]
folder_colors={
"res://Assets/": "blue",
"res://Assets/Audio/": "pink",
"res://Resources/": "orange",
"res://Scenes/": "green",
"res://Scripts/": "pink"
}
[global_group]
Pushables="The movable objects in levels."
Enemies="Anything that moves and wanna harm the player"
[input]
shift={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="player"
2d_physics/layer_2="button"
2d_physics/layer_3="enemy"
2d_physics/layer_4="bound"
2d_physics/layer_5="object"
2d_physics/layer_6="portal"
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
textures/canvas_textures/default_texture_filter=0
rendering_device/driver.windows="d3d12"
environment/defaults/default_clear_color=Color(0.08627451, 0.09019608, 0.101960786, 1)