-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathGameDirPicker.cs
More file actions
32 lines (27 loc) · 1.04 KB
/
Copy pathGameDirPicker.cs
File metadata and controls
32 lines (27 loc) · 1.04 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
// Copyright (C) 2023 Sunrise Project
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#region
using Godot;
#endregion
public partial class GameDirPicker : FileDialog
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
// Show();
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta) { }
}