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MajdataPlay build #2940

MajdataPlay build

MajdataPlay build #2940

Triggered via push September 2, 2026 14:56
Status Success
Total duration 39m 59s
Artifacts 6

main.yml

on: push
Matrix: Build (macOS/iOS)
Matrix: Build (Windows/Linux)
Publish nightly release (replace only after all builds succeed)
1m 29s
Publish nightly release (replace only after all builds succeed)
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31 errors and 57 warnings
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (macOS/iOS) (Release, StandaloneOSX)
DirectoryNotFoundException: Could not find a part of the path "/Users/runner/work/MajdataPlay/MajdataPlay/Release/StandaloneOSX/MajdataPlay/MajdataPlay.xcodeproj/project.pbxproj".
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(20,35): warning CS8618: Non-nullable field 'Close' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/ChannelInfo.cs(95,35): warning CS8603: Possible null reference return.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assembly for Assembly Definition File 'Assets/Plugins/MajdataPlay/Platform/Linux/MajdataPlay.Platform.Linux.asmdef' will not be compiled, because it has no scripts associated with it.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assembly for Assembly Definition File 'Assets/Plugins/MajdataPlay/IO/MajdataPlay.IO.asmdef' will not be compiled, because it has no scripts associated with it.
Build (Windows/Linux) (Release, StandaloneLinux64)
Generating resource manifest for StandaloneLinux64.
Build (Windows/Linux) (Release, StandaloneLinux64)
OnPreprocessBuild
Build (Windows/Linux) (Release, StandaloneLinux64)
Source Texture (Assets/Sprites/Game/EffectSprites/Hex_Pink.png) of Sprite (Hex_Pink) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Build (Windows/Linux) (Release, StandaloneLinux64)
Source Texture (Assets/Sprites/Game/EffectSprites/TouchEff.png) of Sprite (TouchEff) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Build (Windows/Linux) (Release, StandaloneWindows64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(12,16): warning CS8618: Non-nullable field 'id' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(172,29): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(168,31): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assembly for Assembly Definition File 'Assets/Plugins/MajdataPlay/IO/MajdataPlay.IO.asmdef' will not be compiled, because it has no scripts associated with it.
Build (Windows/Linux) (Release, StandaloneWindows64)
Generating resource manifest for StandaloneWindows64.
Build (Windows/Linux) (Release, StandaloneWindows64)
OnPreprocessBuild
Build (Windows/Linux) (Release, StandaloneWindows64)
Source Texture (Assets/Sprites/Game/EffectSprites/Hex_Pink.png) of Sprite (Hex_Pink) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Build (Windows/Linux) (Release, StandaloneWindows64)
Source Texture (Assets/Sprites/Game/EffectSprites/TouchEff.png) of Sprite (TouchEff) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Build (macOS/iOS) (Release, StandaloneOSX)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(25,36): warning CS8618: Non-nullable field 'Length' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(20,35): warning CS8618: Non-nullable field 'Close' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assembly for Assembly Definition File 'Assets/Plugins/MajdataPlay/IO/MajdataPlay.IO.asmdef' will not be compiled, because it has no scripts associated with it.
Build (macOS/iOS) (Release, StandaloneOSX)
Generating resource manifest for StandaloneOSX.
Build (macOS/iOS) (Release, StandaloneOSX)
OnPreprocessBuild
Build (macOS/iOS) (Release, StandaloneOSX)
Source Texture (Assets/Sprites/Game/EffectSprites/Hex_Pink.png) of Sprite (Hex_Pink) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Build (macOS/iOS) (Release, StandaloneOSX)
Source Texture (Assets/Sprites/Game/EffectSprites/TouchEff.png) of Sprite (TouchEff) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Build (macOS/iOS) (Release, StandaloneOSX)
The following taps are not trusted: aws/tap Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required. Untap them with: brew untap aws/tap Trust specific formulae, casks and commands with: brew trust --formula <user>/<tap>/<formula> brew trust --cask <user>/<tap>/<cask> brew trust --command <user>/<tap>/<command> Whole-tap trust is broader and includes all current and future formulae, casks and commands from the listed taps. Trust whole taps with: brew trust aws/tap To disable trust checks: export HOMEBREW_NO_REQUIRE_TAP_TRUST=1 This is not recommended and will be removed in a later release. For more information, see: https://docs.brew.sh/Tap-Trust
Build (macOS/iOS) (Release, iOS)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, apple-actions/import-codesign-certs@v3, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(25,36): warning CS8618: Non-nullable field 'Length' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(20,35): warning CS8618: Non-nullable field 'Close' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assembly for Assembly Definition File 'Assets/Plugins/MajdataPlay/IO/MajdataPlay.IO.asmdef' will not be compiled, because it has no scripts associated with it.
Build (macOS/iOS) (Release, iOS)
Generating resource manifest for iOS.
Build (macOS/iOS) (Release, iOS)
OnPreprocessBuild
Build (macOS/iOS) (Release, iOS)
Source Texture (Assets/Sprites/Game/EffectSprites/Hex_Pink.png) of Sprite (Hex_Pink) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Build (macOS/iOS) (Release, iOS)
Source Texture (Assets/Sprites/Game/EffectSprites/TouchEff.png) of Sprite (TouchEff) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Build (macOS/iOS) (Release, iOS)
The following taps are not trusted: aws/tap Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required. Untap them with: brew untap aws/tap Trust specific formulae, casks and commands with: brew trust --formula <user>/<tap>/<formula> brew trust --cask <user>/<tap>/<cask> brew trust --command <user>/<tap>/<command> Whole-tap trust is broader and includes all current and future formulae, casks and commands from the listed taps. Trust whole taps with: brew trust aws/tap To disable trust checks: export HOMEBREW_NO_REQUIRE_TAP_TRUST=1 This is not recommended and will be removed in a later release. For more information, see: https://docs.brew.sh/Tap-Trust
Build (Android)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, gradle/actions/setup-gradle@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Android)
WARNING!! 'track' is deprecated and will be removed in a future release. Please migrate to 'tracks'
Build (Android)
Assets/Plugins/LibUsbDotNet/WinUsb/WinUsbRegistry.cs(34,28): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Android)
Assets/Plugins/LibUsbDotNet/LibUsb/LibUsbDevice.cs(141,16): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Android)
Assets/Plugins/LibUsbDotNet/LibUsb/LibUsbDevice.cs(129,48): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Android)
Assets/Plugins/LibUsbDotNet/Info/UsbInterfaceInfo.cs(39,12): warning CS8618: Non-nullable field 'mInterfaceString' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Android)
Assets/Plugins/LibUsbDotNet/Internal/Kernel32.cs(35,12): warning CS8603: Possible null reference return.
Build (Android)
Assembly for Assembly Definition File 'Assets/Plugins/MajdataPlay/IO/MajdataPlay.IO.asmdef' will not be compiled, because it has no scripts associated with it.
Build (Android)
Generating resource manifest for Android.
Build (Android)
OnPreprocessBuild
Build (Android)
Source Texture (Assets/Sprites/Game/EffectSprites/Hex_Pink.png) of Sprite (Hex_Pink) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Build (Android)
Source Texture (Assets/Sprites/Game/EffectSprites/TouchEff.png) of Sprite (TouchEff) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Publish nightly release (replace only after all builds succeed)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/checkout@v4, actions/download-artifact@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/

Artifacts

Produced during runtime
Name Size Digest
MajdataPlay-Android-Play-AAB
266 MB
sha256:5773e9dd8c03959a3424ad69f3d14ebcb059261e285498274f8a360e4a12f845
MajdataPlay-Android-foss-APK
435 MB
sha256:08f711c76d05cf47a89c9a2c81f195023edab9f2701809742278598c682ffeda
out-StandaloneLinux64
205 MB
sha256:dac434cd7ba7e6653d3613aa6e0bd3d3baf63c48b7d64b20590c25d3f22d778b
out-StandaloneOSX
216 MB
sha256:cd7e1e9e5156a24b1ed018202b18614c314f876faea8c048da70db6ad8a20d16
out-StandaloneWindows64
255 MB
sha256:43fa7a15d1794def42736719fcc3b39f64f540a70c2c97a011d21031a654a62c
out-iOS
334 MB
sha256:7f0312958194a3ea9d61edc76e78daeff84c8e736af492ddd3162e46e924d680