MajdataPlay build #2904
main.yml
on: push
Matrix: Build (Android)
Matrix: Build (macOS/iOS)
Matrix: Build (Windows/Linux)
Publish nightly release (replace only after all builds succeed)
0s
Annotations
31 errors and 18 warnings
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Build (Android) (Release, Android, foss)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
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Build (Android) (Release, Android, foss)
The operation was canceled.
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Build (Android) (Release, Android, play)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
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Build (Android) (Release, Android, play)
The operation was canceled.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (macOS/iOS) (Release, iOS)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
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Build (macOS/iOS) (Release, iOS)
The operation was canceled.
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Build (Windows/Linux) (Release, StandaloneLinux64)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
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Build (Windows/Linux) (Release, StandaloneLinux64)
The operation was canceled.
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (macOS/iOS) (Release, StandaloneOSX)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
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Build (macOS/iOS) (Release, StandaloneOSX)
The operation was canceled.
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Build Project
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
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Build (Android) (Release, Android, foss)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Android) (Release, Android, foss)
Generating resource manifest for Android.
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Build (Android) (Release, Android, foss)
OnPreprocessBuild
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Build (Android) (Release, Android, play)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Android) (Release, Android, play)
Assembly for Assembly Definition File 'Assets/Plugins/MajdataPlay/IO/MajdataPlay.IO.asmdef' will not be compiled, because it has no scripts associated with it.
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Build (Android) (Release, Android, play)
Generating resource manifest for Android.
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Build (Android) (Release, Android, play)
OnPreprocessBuild
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Build (Windows/Linux) (Release, StandaloneWindows64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Windows/Linux) (Release, StandaloneWindows64)
Generating resource manifest for StandaloneWindows64.
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Build (Windows/Linux) (Release, StandaloneWindows64)
OnPreprocessBuild
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Build (Windows/Linux) (Release, StandaloneWindows64)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build (macOS/iOS) (Release, iOS)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (macOS/iOS) (Release, iOS)
The following taps are not trusted:
aws/tap
Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required.
Untap them with:
brew untap aws/tap
Trust specific formulae, casks and commands with:
brew trust --formula <user>/<tap>/<formula>
brew trust --cask <user>/<tap>/<cask>
brew trust --command <user>/<tap>/<command>
Whole-tap trust is broader and includes all current and future formulae,
casks and commands from the listed taps. Trust whole taps with:
brew trust aws/tap
To disable trust checks:
export HOMEBREW_NO_REQUIRE_TAP_TRUST=1
This is not recommended and will be removed in a later release.
For more information, see:
https://docs.brew.sh/Tap-Trust
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Build (Windows/Linux) (Release, StandaloneLinux64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Windows/Linux) (Release, StandaloneLinux64)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Build (macOS/iOS) (Release, StandaloneOSX)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (macOS/iOS) (Release, StandaloneOSX)
The following taps are not trusted:
aws/tap
Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required.
Untap them with:
brew untap aws/tap
Trust specific formulae, casks and commands with:
brew trust --formula <user>/<tap>/<formula>
brew trust --cask <user>/<tap>/<cask>
brew trust --command <user>/<tap>/<command>
Whole-tap trust is broader and includes all current and future formulae,
casks and commands from the listed taps. Trust whole taps with:
brew trust aws/tap
To disable trust checks:
export HOMEBREW_NO_REQUIRE_TAP_TRUST=1
This is not recommended and will be removed in a later release.
For more information, see:
https://docs.brew.sh/Tap-Trust
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Build (macOS/iOS) (Release, StandaloneOSX)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|