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MajdataPlay build #2904

MajdataPlay build

MajdataPlay build #2904

Triggered via push August 23, 2026 13:46
Status Cancelled
Total duration 6m 57s
Artifacts

main.yml

on: push
Matrix: Build (Android)
Matrix: Build (macOS/iOS)
Matrix: Build (Windows/Linux)
Publish nightly release (replace only after all builds succeed)
0s
Publish nightly release (replace only after all builds succeed)
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31 errors and 18 warnings
Build (Android) (Release, Android, foss)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
Build (Android) (Release, Android, foss)
The operation was canceled.
Build (Android) (Release, Android, play)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
Build (Android) (Release, Android, play)
The operation was canceled.
Build (Windows/Linux) (Release, StandaloneWindows64)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (macOS/iOS) (Release, iOS)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
Build (macOS/iOS) (Release, iOS)
The operation was canceled.
Build (Windows/Linux) (Release, StandaloneLinux64)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
Build (Windows/Linux) (Release, StandaloneLinux64)
The operation was canceled.
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by Assets/Plugins/MajdataPlay/Net/Curl/Plugins/Linux/x86_64/libcurl.so) assembly:<unknown assembly> type:<unknown type> member:(null)
Build (macOS/iOS) (Release, StandaloneOSX)
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
Build (macOS/iOS) (Release, StandaloneOSX)
The operation was canceled.
Build Project
Canceling since a higher priority waiting request for nightly-refs/heads/dev exists
Build (Android) (Release, Android, foss)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Android) (Release, Android, foss)
Generating resource manifest for Android.
Build (Android) (Release, Android, foss)
OnPreprocessBuild
Build (Android) (Release, Android, play)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Android) (Release, Android, play)
Assembly for Assembly Definition File 'Assets/Plugins/MajdataPlay/IO/MajdataPlay.IO.asmdef' will not be compiled, because it has no scripts associated with it.
Build (Android) (Release, Android, play)
Generating resource manifest for Android.
Build (Android) (Release, Android, play)
OnPreprocessBuild
Build (Windows/Linux) (Release, StandaloneWindows64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows/Linux) (Release, StandaloneWindows64)
Generating resource manifest for StandaloneWindows64.
Build (Windows/Linux) (Release, StandaloneWindows64)
OnPreprocessBuild
Build (Windows/Linux) (Release, StandaloneWindows64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (macOS/iOS) (Release, iOS)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (macOS/iOS) (Release, iOS)
The following taps are not trusted: aws/tap Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required. Untap them with: brew untap aws/tap Trust specific formulae, casks and commands with: brew trust --formula <user>/<tap>/<formula> brew trust --cask <user>/<tap>/<cask> brew trust --command <user>/<tap>/<command> Whole-tap trust is broader and includes all current and future formulae, casks and commands from the listed taps. Trust whole taps with: brew trust aws/tap To disable trust checks: export HOMEBREW_NO_REQUIRE_TAP_TRUST=1 This is not recommended and will be removed in a later release. For more information, see: https://docs.brew.sh/Tap-Trust
Build (Windows/Linux) (Release, StandaloneLinux64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows/Linux) (Release, StandaloneLinux64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (macOS/iOS) (Release, StandaloneOSX)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (macOS/iOS) (Release, StandaloneOSX)
The following taps are not trusted: aws/tap Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required. Untap them with: brew untap aws/tap Trust specific formulae, casks and commands with: brew trust --formula <user>/<tap>/<formula> brew trust --cask <user>/<tap>/<cask> brew trust --command <user>/<tap>/<command> Whole-tap trust is broader and includes all current and future formulae, casks and commands from the listed taps. Trust whole taps with: brew trust aws/tap To disable trust checks: export HOMEBREW_NO_REQUIRE_TAP_TRUST=1 This is not recommended and will be removed in a later release. For more information, see: https://docs.brew.sh/Tap-Trust
Build (macOS/iOS) (Release, StandaloneOSX)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.