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MajdataPlay build #2884

MajdataPlay build

MajdataPlay build #2884

Triggered via push August 12, 2026 11:59
Status Success
Total duration 20m 11s
Artifacts 6

main.yml

on: push
Matrix: Build (Android)
Matrix: Build (macOS/iOS)
Matrix: Build (Windows/Linux)
Publish nightly release (replace only after all builds succeed)
1m 16s
Publish nightly release (replace only after all builds succeed)
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42 errors and 68 warnings
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (macOS/iOS) (Release, StandaloneOSX)
DirectoryNotFoundException: Could not find a part of the path "/Users/runner/work/MajdataPlay/MajdataPlay/Release/StandaloneOSX/MajdataPlay/MajdataPlay.xcodeproj/project.pbxproj".
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
Build (macOS/iOS) (Release, iOS)
Process completed with exit code 1.
Build (Windows/Linux) (Release, StandaloneWindows64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/SkottiePlayerV2.cs(79,14): warning CS8601: Possible null reference assignment.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/SkottiePlayerV2.cs(76,17): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/HB_TEXTBlock.cs(103,22): warning CS8601: Possible null reference assignment.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/HB_TEXTBlock.cs(88,22): warning CS8601: Possible null reference assignment.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/models/HBLinks.cs(6,23): warning CS8618: Non-nullable field 'link' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(9,27): warning CS8618: Non-nullable field 'cm' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(23,20): warning CS8603: Possible null reference return.
Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(14,24): warning CS8603: Possible null reference return.
Build (Windows/Linux) (Release, StandaloneWindows64)
Generating resource manifest for StandaloneWindows64.
Build (Windows/Linux) (Release, StandaloneWindows64)
OnPreprocessBuild
Build (macOS/iOS) (Release, StandaloneOSX)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(369,103): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(364,141): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(364,98): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/Progress.cs(18,113): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(136,64): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(66,48): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(64,60): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Generating resource manifest for StandaloneOSX.
Build (macOS/iOS) (Release, StandaloneOSX)
OnPreprocessBuild
Build (macOS/iOS) (Release, StandaloneOSX)
The following taps are not trusted: aws/tap Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required. Untap them with: brew untap aws/tap Trust specific formulae, casks and commands with: brew trust --formula <user>/<tap>/<formula> brew trust --cask <user>/<tap>/<cask> brew trust --command <user>/<tap>/<command> Whole-tap trust is broader and includes all current and future formulae, casks and commands from the listed taps. Trust whole taps with: brew trust aws/tap To disable trust checks: export HOMEBREW_NO_REQUIRE_TAP_TRUST=1 This is not recommended and will be removed in a later release. For more information, see: https://docs.brew.sh/Tap-Trust
Build (Android) (Release, Android, foss)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(35,34): warning CS8618: Non-nullable field 'Seek' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(30,34): warning CS8618: Non-nullable field 'Read' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(25,36): warning CS8618: Non-nullable field 'Length' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(20,35): warning CS8618: Non-nullable field 'Close' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Android) (Release, Android, foss)
Assets/Plugins/MajdataPlay/UnsafeKit/RefDisposable.cs(26,28): warning CS8601: Possible null reference assignment.
Build (Android) (Release, Android, foss)
Assets/Plugins/MajdataPlay/Buffers/RentedList.cs(39,28): warning CS8603: Possible null reference return.
Build (Android) (Release, Android, foss)
Generating resource manifest for Android.
Build (Android) (Release, Android, foss)
OnPreprocessBuild
Build (Windows/Linux) (Release, StandaloneLinux64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(24,23): warning CS8618: Non-nullable field 'Artist' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(18,23): warning CS8618: Non-nullable field 'Title' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(12,16): warning CS8618: Non-nullable field 'id' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(172,29): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(168,31): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux) (Release, StandaloneLinux64)
Generating resource manifest for StandaloneLinux64.
Build (Windows/Linux) (Release, StandaloneLinux64)
OnPreprocessBuild
Build (Windows/Linux) (Release, StandaloneLinux64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Android) (Release, Android, play)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Android) (Release, Android, play)
WARNING!! 'track' is deprecated and will be removed in a future release. Please migrate to 'tracks'
Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,17): warning CS8601: Possible null reference assignment.
Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,180): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,17): warning CS8604: Possible null reference argument for parameter 'skPicture' in 'SKBitmap? SKPictureExtensions.ToBitmap(SKPicture skPicture, SKColor background, float scaleX, float scaleY, SKColorType skColorType, SKAlphaType skAlphaType, SKColorSpace skColorSpace)'.
Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,66): warning CS8602: Dereference of a possibly null reference.
Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/models/HBLinks.cs(6,23): warning CS8618: Non-nullable field 'link' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(9,27): warning CS8618: Non-nullable field 'cm' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(23,20): warning CS8603: Possible null reference return.
Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(14,24): warning CS8603: Possible null reference return.
Build (Android) (Release, Android, play)
Generating resource manifest for Android.
Build (Android) (Release, Android, play)
OnPreprocessBuild
Build (macOS/iOS) (Release, iOS)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, apple-actions/import-codesign-certs@v3, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(364,141): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(364,98): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/UniTask.WaitUntil.cs(38,198): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/Progress.cs(18,113): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(136,64): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(66,48): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(64,60): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Generating resource manifest for iOS.
Build (macOS/iOS) (Release, iOS)
OnPreprocessBuild
Build (macOS/iOS) (Release, iOS)
The following taps are not trusted: aws/tap Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required. Untap them with: brew untap aws/tap Trust specific formulae, casks and commands with: brew trust --formula <user>/<tap>/<formula> brew trust --cask <user>/<tap>/<cask> brew trust --command <user>/<tap>/<command> Whole-tap trust is broader and includes all current and future formulae, casks and commands from the listed taps. Trust whole taps with: brew trust aws/tap To disable trust checks: export HOMEBREW_NO_REQUIRE_TAP_TRUST=1 This is not recommended and will be removed in a later release. For more information, see: https://docs.brew.sh/Tap-Trust
Publish nightly release (replace only after all builds succeed)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/checkout@v4, actions/download-artifact@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/

Artifacts

Produced during runtime
Name Size Digest
out-Android-foss Expired
429 MB
sha256:2d8574e49d2d54d25e4a28b3c63b2cf0b04eeabf62457bf1fda45f8900569f38
out-Android-play Expired
260 MB
sha256:f92c51d5a896457621d2b6826e64416e72a1e9821927808f55c56de1f4797b41
out-StandaloneLinux64 Expired
201 MB
sha256:3d91f9fb36cecb094b46633da10bc425102b4c581d7190461f175f03cb7f2651
out-StandaloneOSX Expired
216 MB
sha256:d9edd9353bdeda285a7e9bed26bc4a18f901855eba6facb9721acaa30fc3f710
out-StandaloneWindows64 Expired
255 MB
sha256:22a558be222741d9e85a922726151c7d217a13c84dace3227ee63a31ba2dc099
out-iOS Expired
339 MB
sha256:7a189375fbb310f5ee3405a77f23cf20ba7f4f185f7180840ab6142339984a03