MajdataPlay build #2884
main.yml
on: push
Matrix: Build (Android)
Matrix: Build (macOS/iOS)
Matrix: Build (Windows/Linux)
Publish nightly release (replace only after all builds succeed)
1m 16s
Annotations
42 errors and 68 warnings
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (macOS/iOS) (Release, StandaloneOSX)
DirectoryNotFoundException: Could not find a part of the path "/Users/runner/work/MajdataPlay/MajdataPlay/Release/StandaloneOSX/MajdataPlay/MajdataPlay.xcodeproj/project.pbxproj".
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, foss)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux) (Release, StandaloneLinux64)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Android) (Release, Android, play)
DllNotFoundException: libcurl assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (macOS/iOS) (Release, iOS)
Process completed with exit code 1.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/SkottiePlayerV2.cs(79,14): warning CS8601: Possible null reference assignment.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/SkottiePlayerV2.cs(76,17): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/HB_TEXTBlock.cs(103,22): warning CS8601: Possible null reference assignment.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/HB_TEXTBlock.cs(88,22): warning CS8601: Possible null reference assignment.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/models/HBLinks.cs(6,23): warning CS8618: Non-nullable field 'link' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(9,27): warning CS8618: Non-nullable field 'cm' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(23,20): warning CS8603: Possible null reference return.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(14,24): warning CS8603: Possible null reference return.
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Build (Windows/Linux) (Release, StandaloneWindows64)
Generating resource manifest for StandaloneWindows64.
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Build (Windows/Linux) (Release, StandaloneWindows64)
OnPreprocessBuild
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Build (macOS/iOS) (Release, StandaloneOSX)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(369,103): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(364,141): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(364,98): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/Progress.cs(18,113): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(136,64): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(66,48): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(64,60): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Generating resource manifest for StandaloneOSX.
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Build (macOS/iOS) (Release, StandaloneOSX)
OnPreprocessBuild
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Build (macOS/iOS) (Release, StandaloneOSX)
The following taps are not trusted:
aws/tap
Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required.
Untap them with:
brew untap aws/tap
Trust specific formulae, casks and commands with:
brew trust --formula <user>/<tap>/<formula>
brew trust --cask <user>/<tap>/<cask>
brew trust --command <user>/<tap>/<command>
Whole-tap trust is broader and includes all current and future formulae,
casks and commands from the listed taps. Trust whole taps with:
brew trust aws/tap
To disable trust checks:
export HOMEBREW_NO_REQUIRE_TAP_TRUST=1
This is not recommended and will be removed in a later release.
For more information, see:
https://docs.brew.sh/Tap-Trust
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Build (Android) (Release, Android, foss)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(35,34): warning CS8618: Non-nullable field 'Seek' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(30,34): warning CS8618: Non-nullable field 'Read' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(25,36): warning CS8618: Non-nullable field 'Length' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(20,35): warning CS8618: Non-nullable field 'Close' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Android) (Release, Android, foss)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Android) (Release, Android, foss)
Assets/Plugins/MajdataPlay/UnsafeKit/RefDisposable.cs(26,28): warning CS8601: Possible null reference assignment.
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Build (Android) (Release, Android, foss)
Assets/Plugins/MajdataPlay/Buffers/RentedList.cs(39,28): warning CS8603: Possible null reference return.
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Build (Android) (Release, Android, foss)
Generating resource manifest for Android.
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Build (Android) (Release, Android, foss)
OnPreprocessBuild
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Build (Windows/Linux) (Release, StandaloneLinux64)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(24,23): warning CS8618: Non-nullable field 'Artist' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(18,23): warning CS8618: Non-nullable field 'Title' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(12,16): warning CS8618: Non-nullable field 'id' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(172,29): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(168,31): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Windows/Linux) (Release, StandaloneLinux64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Windows/Linux) (Release, StandaloneLinux64)
Generating resource manifest for StandaloneLinux64.
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Build (Windows/Linux) (Release, StandaloneLinux64)
OnPreprocessBuild
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Build (Windows/Linux) (Release, StandaloneLinux64)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build (Android) (Release, Android, play)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Android) (Release, Android, play)
WARNING!! 'track' is deprecated and will be removed in a future release. Please migrate to 'tracks'
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Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,17): warning CS8601: Possible null reference assignment.
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Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,180): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,17): warning CS8604: Possible null reference argument for parameter 'skPicture' in 'SKBitmap? SKPictureExtensions.ToBitmap(SKPicture skPicture, SKColor background, float scaleX, float scaleY, SKColorType skColorType, SKAlphaType skAlphaType, SKColorSpace skColorSpace)'.
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Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,66): warning CS8602: Dereference of a possibly null reference.
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Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/models/HBLinks.cs(6,23): warning CS8618: Non-nullable field 'link' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(9,27): warning CS8618: Non-nullable field 'cm' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(23,20): warning CS8603: Possible null reference return.
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Build (Android) (Release, Android, play)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(14,24): warning CS8603: Possible null reference return.
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Build (Android) (Release, Android, play)
Generating resource manifest for Android.
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Build (Android) (Release, Android, play)
OnPreprocessBuild
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Build (macOS/iOS) (Release, iOS)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, apple-actions/import-codesign-certs@v3, game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(364,141): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/UniTaskExtensions.cs(364,98): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/UniTask.WaitUntil.cs(38,198): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/Progress.cs(18,113): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(136,64): warning CS8625: Cannot convert null literal to non-nullable reference type.
|
|
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(66,48): warning CS8625: Cannot convert null literal to non-nullable reference type.
|
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/UniTask/src/Runtime/Channel.cs(64,60): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, iOS)
Generating resource manifest for iOS.
|
|
Build (macOS/iOS) (Release, iOS)
OnPreprocessBuild
|
|
Build (macOS/iOS) (Release, iOS)
The following taps are not trusted:
aws/tap
Homebrew is currently ignoring formulae, casks and commands from these taps because tap trust is required.
Untap them with:
brew untap aws/tap
Trust specific formulae, casks and commands with:
brew trust --formula <user>/<tap>/<formula>
brew trust --cask <user>/<tap>/<cask>
brew trust --command <user>/<tap>/<command>
Whole-tap trust is broader and includes all current and future formulae,
casks and commands from the listed taps. Trust whole taps with:
brew trust aws/tap
To disable trust checks:
export HOMEBREW_NO_REQUIRE_TAP_TRUST=1
This is not recommended and will be removed in a later release.
For more information, see:
https://docs.brew.sh/Tap-Trust
|
|
Publish nightly release (replace only after all builds succeed)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/checkout@v4, actions/download-artifact@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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out-Android-foss
Expired
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429 MB |
sha256:2d8574e49d2d54d25e4a28b3c63b2cf0b04eeabf62457bf1fda45f8900569f38
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out-Android-play
Expired
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260 MB |
sha256:f92c51d5a896457621d2b6826e64416e72a1e9821927808f55c56de1f4797b41
|
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out-StandaloneLinux64
Expired
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201 MB |
sha256:3d91f9fb36cecb094b46633da10bc425102b4c581d7190461f175f03cb7f2651
|
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out-StandaloneOSX
Expired
|
216 MB |
sha256:d9edd9353bdeda285a7e9bed26bc4a18f901855eba6facb9721acaa30fc3f710
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out-StandaloneWindows64
Expired
|
255 MB |
sha256:22a558be222741d9e85a922726151c7d217a13c84dace3227ee63a31ba2dc099
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out-iOS
Expired
|
339 MB |
sha256:7a189375fbb310f5ee3405a77f23cf20ba7f4f185f7180840ab6142339984a03
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