This would add new goal options into the randomizer. It could be implemented one of the two ways: Nefarious still needs to be defeated to goal, or just reach the new objective without needing to defeat Nefarious.
Goal options could be the following (can be expanded with new ideas):
This would require a new yaml option where the player can choose from the goal options, and an implementation on the randomizer side as well.
This would add new goal options into the randomizer. It could be implemented one of the two ways: Nefarious still needs to be defeated to goal, or just reach the new objective without needing to defeat Nefarious.
Goal options could be the following (can be expanded with new ideas):
All Titanium Bolts
All checks collected
All major bosses defeated
Reaching the Insomniac Museum
This would require a new yaml option where the player can choose from the goal options, and an implementation on the randomizer side as well.