diff --git a/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_player.lua b/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_player.lua index 8aa600f6..ee547ad5 100644 --- a/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_player.lua +++ b/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_player.lua @@ -4476,7 +4476,7 @@ function Clockwork.player:SetRagdollState(player, state, delay, decay, force, mu player:CrosshairEnable(); if (state != RAGDOLL_RESET) then - self:LightSpawn(player, nil, nil, true); + self:LightSpawn(player, nil, true, true); end; if (state != RAGDOLL_RESET) then