Just a quick question.
How does this differ from the one that is now built into Maya substance plug-in (substance -> apply workflow to maps)
I know that with your script you can tell it to add colour correct nodes and automatically tell it to set the mesh subdivision.
Also, your script does multiple objects/Shading Groups which i think is beyond the scope of the Substance plugin at the moment.
but is there anything else?
Just a quick question.
How does this differ from the one that is now built into Maya substance plug-in (substance -> apply workflow to maps)
I know that with your script you can tell it to add colour correct nodes and automatically tell it to set the mesh subdivision.
Also, your script does multiple objects/Shading Groups which i think is beyond the scope of the Substance plugin at the moment.
but is there anything else?