diff --git a/UIMod/onboard_bundled/twoboxform/twoboxform.js b/UIMod/onboard_bundled/twoboxform/twoboxform.js index 57f2feb1..b8050c3e 100644 --- a/UIMod/onboard_bundled/twoboxform/twoboxform.js +++ b/UIMod/onboard_bundled/twoboxform/twoboxform.js @@ -136,28 +136,20 @@ document.addEventListener('DOMContentLoaded', () => { [configField]: booleanToConfig(document.getElementById('primary-field').value) }); - } else if (configField === "SaveInfo") { - const primaryValue = document.getElementById('primary-field').value.trim(); - // If the world name contains a space, it's invalid - if (primaryValue.includes(' ')) { - showNotification('The world name cannot contain spaces!', 'error'); - hidePreloader(); - return; // Prevent submission - } + } else if (configField === "WorldID") { const secondaryValue = document.getElementById('secondary-field').value.trim(); if (secondaryValue === '' || secondaryValue === document.getElementById('secondary-field').placeholder) { showNotification('Please select a world type!', 'error'); hidePreloader(); return; // Prevent submission } - const joinedValue = `${primaryValue} ${secondaryValue}`; body = JSON.stringify({ - [configField]: joinedValue + [configField]: secondaryValue }); } else if (configField === "gameBranch") { const secondaryValue = document.getElementById('secondary-field').value.trim(); if (secondaryValue === '' || secondaryValue === document.getElementById('secondary-field').placeholder) { - showNotification('Please select a world type!', 'error'); + showNotification('Please select a branch!', 'error'); hidePreloader(); return; // Prevent submission } diff --git a/UIMod/onboard_bundled/ui/config.html b/UIMod/onboard_bundled/ui/config.html index 64938633..9c82fe6c 100644 --- a/UIMod/onboard_bundled/ui/config.html +++ b/UIMod/onboard_bundled/ui/config.html @@ -76,11 +76,15 @@

{{.UIText_BasicServerSettings}}

- - -
{{.UIText_SaveFileNameInfo}}
-
{{.UIText_SaveFileNameUseWizzardButtonText}}
+ + +
{{.UIText_SaveNameInfo}}
+
+ +
+ + +
{{.UIText_WorldIDInfo}}
diff --git a/src/config/config.go b/src/config/config.go index f5c35304..5b1900fa 100644 --- a/src/config/config.go +++ b/src/config/config.go @@ -29,7 +29,9 @@ type JsonConfig struct { GameBranch string `json:"gameBranch"` GamePort string `json:"GamePort"` ServerName string `json:"ServerName"` - SaveInfo string `json:"SaveInfo"` + SaveInfo string `json:"SaveInfo,omitempty"` // deprecated, kept for backwards compatibility + SaveName string `json:"SaveName"` // replaces SaveInfo + WorldID string `json:"WorldID"` // replaces SaveInfo ServerMaxPlayers string `json:"ServerMaxPlayers"` ServerPassword string `json:"ServerPassword"` ServerAuthSecret string `json:"ServerAuthSecret"` @@ -167,7 +169,9 @@ func applyConfig(cfg *JsonConfig) { StartCondition = getString(cfg.StartCondition, "START_CONDITION", "") StartLocation = getString(cfg.StartLocation, "START_LOCATION", "") ServerName = getString(cfg.ServerName, "SERVER_NAME", "Stationeers Server UI") - SaveInfo = getString(cfg.SaveInfo, "SAVE_INFO", "Vulcan Vulcan") + SaveInfo = getString(cfg.SaveInfo, "SAVE_INFO", "") // deprecated, kept for backwards compatibility - if set, this gets migrated to SaveName and WorldID and the field is not written back to config.json + SaveName = getString(cfg.SaveName, "SAVE_NAME", "MyMapName") + WorldID = getString(cfg.WorldID, "WORLD_ID", "Lunar") ServerMaxPlayers = getString(cfg.ServerMaxPlayers, "SERVER_MAX_PLAYERS", "6") ServerPassword = getString(cfg.ServerPassword, "SERVER_PASSWORD", "") ServerAuthSecret = getString(cfg.ServerAuthSecret, "SERVER_AUTH_SECRET", "") @@ -202,7 +206,7 @@ func applyConfig(cfg *JsonConfig) { ServerVisible = serverVisibleVal cfg.ServerVisible = &serverVisibleVal - useSteamP2PVal := getBool(cfg.UseSteamP2P, "USE_STEAM_P2P", true) + useSteamP2PVal := getBool(cfg.UseSteamP2P, "USE_STEAM_P2P", false) UseSteamP2P = useSteamP2PVal cfg.UseSteamP2P = &useSteamP2PVal @@ -261,31 +265,37 @@ func applyConfig(cfg *JsonConfig) { AutoStartServerOnStartup = autoStartServerOnStartupVal cfg.AutoStartServerOnStartup = &autoStartServerOnStartupVal - // Process SaveInfo - parts := strings.Split(SaveInfo, " ") - if len(parts) > 0 { - WorldName = parts[0] - } - if len(parts) > 1 { - BackupWorldName = parts[1] + // Process SaveInfo to maintain backwards compatibility with pre-5.6.6 SaveInfo field (deprecated) + if SaveInfo != "" && SaveName == "" && WorldID == "" { + parts := strings.Split(SaveInfo, " ") + if len(parts) > 0 { + SaveName = parts[0] + fmt.Println("SaveName: " + SaveName) + } + if len(parts) > 1 { + WorldID = parts[1] + fmt.Println("WorldID: " + WorldID) + } + cfg.SaveInfo = "" } // Set backup paths for old or new style saves if IsNewTerrainAndSaveSystem { // use new new style autosave folder - ConfiguredBackupDir = filepath.Join("./saves/", WorldName, "autosave") + ConfiguredBackupDir = filepath.Join("./saves/", SaveName, "autosave") } else { // use old style Backups folder - ConfiguredBackupDir = filepath.Join("./saves/", WorldName, "Backup") + ConfiguredBackupDir = filepath.Join("./saves/", SaveName, "Backup") } // use Safebackups folder either way. - ConfiguredSafeBackupDir = filepath.Join("./saves/", WorldName, "Safebackups") + ConfiguredSafeBackupDir = filepath.Join("./saves/", SaveName, "Safebackups") + + safeSaveConfig() } // use safeSaveConfig EXCLUSIVELY though setter functions // M U S T be called while holding a lock on ConfigMu! func safeSaveConfig() error { - cfg := JsonConfig{ DiscordToken: DiscordToken, ControlChannelID: ControlChannelID, @@ -311,7 +321,8 @@ func safeSaveConfig() error { StartCondition: StartCondition, StartLocation: StartLocation, ServerName: ServerName, - SaveInfo: SaveInfo, + SaveName: SaveName, + WorldID: WorldID, ServerMaxPlayers: ServerMaxPlayers, ServerPassword: ServerPassword, ServerAuthSecret: ServerAuthSecret, diff --git a/src/config/getters.go b/src/config/getters.go index e1683922..27067b83 100644 --- a/src/config/getters.go +++ b/src/config/getters.go @@ -145,22 +145,24 @@ func GetServerName() string { return ServerName } -func GetSaveInfo() string { +// special getter for backwards compatibility with SaveInfo +func GetLegacySaveInfo() string { ConfigMu.RLock() defer ConfigMu.RUnlock() - return SaveInfo + saveinfo := SaveName + ";" + WorldID + return saveinfo } -func GetWorldName() string { +func GetSaveName() string { ConfigMu.RLock() defer ConfigMu.RUnlock() - return WorldName + return SaveName } -func GetBackupWorldName() string { +func GetWorldID() string { ConfigMu.RLock() defer ConfigMu.RUnlock() - return BackupWorldName + return WorldID } func GetServerMaxPlayers() string { diff --git a/src/config/setters.go b/src/config/setters.go index 9928d5cc..58627abb 100644 --- a/src/config/setters.go +++ b/src/config/setters.go @@ -70,6 +70,22 @@ func SetNoSanityCheck(value bool) error { return nil } +func SetSaveName(value string) error { + ConfigMu.Lock() + defer ConfigMu.Unlock() + + SaveName = value + return nil +} + +func SetWorldID(value string) error { + ConfigMu.Lock() + defer ConfigMu.Unlock() + + WorldID = value + return nil +} + // ALL SETTERS BELOW THIS LINE ARE UNUSED AT THE MOMENT // ALL SETTERS BELOW THIS LINE ARE UNUSED AT THE MOMENT // ALL SETTERS BELOW THIS LINE ARE UNUSED AT THE MOMENT diff --git a/src/config/vars.go b/src/config/vars.go index edcb3c1d..a2f3a507 100644 --- a/src/config/vars.go +++ b/src/config/vars.go @@ -32,9 +32,9 @@ var ( AdditionalParams string UPNPEnabled bool StartLocalHost bool - WorldName string - BackupWorldName string SaveInfo string + SaveName string + WorldID string SaveInterval string AutoPauseServer bool AutoSave bool diff --git a/src/core/loader/helpers.go b/src/core/loader/helpers.go index 2c636319..fccb5e1b 100644 --- a/src/core/loader/helpers.go +++ b/src/core/loader/helpers.go @@ -50,8 +50,8 @@ func PrintConfigDetails(logLevel ...string) { server := map[string]string{ "GameBranch": config.GetGameBranch(), "ServerName": config.GetServerName(), - "WorldName": config.GetWorldName(), - "BackupWorldName": config.GetBackupWorldName(), + "WorldName": config.GetSaveName(), + "BackupWorldName": config.GetWorldID(), "ServerMaxPlayers": config.GetServerMaxPlayers(), "GamePort": config.GetGamePort(), "UpdatePort": config.GetUpdatePort(), @@ -69,7 +69,7 @@ func PrintConfigDetails(logLevel ...string) { "Difficulty": config.GetDifficulty(), "StartCondition": config.GetStartCondition(), "StartLocation": config.GetStartLocation(), - "SaveInfo": config.GetSaveInfo(), + "SaveInfo": config.GetLegacySaveInfo(), "IsNewTerrainAndSaveSystem": fmt.Sprintf("%v", config.GetIsNewTerrainAndSaveSystem()), } printSection("Server Configuration", server) diff --git a/src/managers/backupmgr/backupinterface.go b/src/managers/backupmgr/backupinterface.go index d2c99036..af8d857f 100644 --- a/src/managers/backupmgr/backupinterface.go +++ b/src/managers/backupmgr/backupinterface.go @@ -47,7 +47,7 @@ func RegisterHTTPHandler(handler *HTTPHandler) { func GetBackupConfig() BackupConfig { return BackupConfig{ - WorldName: config.GetWorldName(), + WorldName: config.GetSaveName(), BackupDir: config.GetConfiguredBackupDir(), SafeBackupDir: config.GetConfiguredSafeBackupDir(), WaitTime: 30 * time.Second, // not sure why we are not using config.BackupWaitTime here, but ill not touch it in this commit (config rework) diff --git a/src/managers/gamemgr/args.go b/src/managers/gamemgr/args.go index 8b0bff6f..3ccba137 100644 --- a/src/managers/gamemgr/args.go +++ b/src/managers/gamemgr/args.go @@ -30,8 +30,8 @@ func buildCommandArgs() []string { -startlocation (Optional, defaults to "DefaultStartLocation" if not provided.) */ {Flag: "-file", RequiresValue: false}, - {Flag: "start", Value: config.GetWorldName(), RequiresValue: true}, - {Flag: config.GetBackupWorldName(), RequiresValue: false}, + {Flag: "start", Value: config.GetSaveName(), RequiresValue: true}, + {Flag: config.GetWorldID(), RequiresValue: false}, {Flag: config.GetDifficulty(), RequiresValue: false, Condition: func() bool { return config.GetDifficulty() != "" }}, {Flag: config.GetStartCondition(), RequiresValue: false, Condition: func() bool { return config.GetStartCondition() != "" }}, {Flag: config.GetStartLocation(), RequiresValue: false, Condition: func() bool { return config.GetStartLocation() != "" }}, @@ -58,7 +58,7 @@ func buildCommandArgs() []string { argOrder = []Arg{ {Flag: "-nographics", RequiresValue: false}, {Flag: "-batchmode", RequiresValue: false}, - {Flag: "-LOAD", Value: config.GetSaveInfo(), RequiresValue: true, NoQuote: true}, // LOAD has special handling because the gameserver expects 2 parameters + {Flag: "-LOAD", Value: config.GetLegacySaveInfo(), RequiresValue: true, NoQuote: true}, // LOAD has special handling because the gameserver expects 2 parameters {Flag: "-logFile", Value: "./debug.log", Condition: func() bool { return runtime.GOOS == "linux" }, RequiresValue: true}, {Flag: "-settings", RequiresValue: false}, {Flag: "StartLocalHost", Value: strconv.FormatBool(config.GetStartLocalHost()), RequiresValue: true}, @@ -89,8 +89,9 @@ func buildCommandArgs() []string { args = append(args, arg.Flag) + // handling of Legacy SaveInfo: Split on semicolon and add each part as a separate arg. This is a hack to continue to support the old saveinfo format for preterrain servers. if arg.Flag == "-LOAD" && arg.Value != "" { - parts := strings.SplitN(arg.Value, " ", 2) + parts := strings.SplitN(arg.Value, ";", 2) for _, part := range parts { if part != "" { args = append(args, part) diff --git a/src/web/TwoBoxForm.go b/src/web/TwoBoxForm.go index 76695b3e..55073b07 100644 --- a/src/web/TwoBoxForm.go +++ b/src/web/TwoBoxForm.go @@ -171,22 +171,34 @@ func ServeTwoBoxFormTemplate(w http.ResponseWriter, r *http.Request) { SubmitButtonText: localization.GetString("UIText_ServerName_SubmitButton"), SkipButtonText: localization.GetString("UIText_ServerName_SkipButton"), ConfigField: "ServerName", - NextStep: "save_identifier", + NextStep: "save_name", }, - "save_identifier": { - ID: "save_identifier", - Title: localization.GetString("UIText_SaveIdentifier_Title"), - HeaderTitle: localization.GetString("UIText_SaveIdentifier_HeaderTitle"), - StepMessage: localization.GetString("UIText_SaveIdentifier_StepMessage"), - PrimaryPlaceholderText: localization.GetString("UIText_SaveIdentifier_PrimaryPlaceholder"), - PrimaryLabel: localization.GetString("UIText_SaveIdentifier_PrimaryLabel"), - SecondaryLabel: localization.GetString("UIText_SaveIdentifier_SecondaryLabel"), + "save_name": { + ID: "save_name", + Title: localization.GetString("UIText_SaveName_Title"), + HeaderTitle: localization.GetString("UIText_SaveName_HeaderTitle"), + StepMessage: localization.GetString("UIText_SaveName_StepMessage"), + PrimaryPlaceholderText: localization.GetString("UIText_SaveName_PrimaryPlaceholder"), + PrimaryLabel: localization.GetString("UIText_SaveName_PrimaryLabel"), + SecondaryLabel: "", + SecondaryLabelType: "hidden", + SubmitButtonText: localization.GetString("UIText_SaveName_SubmitButton"), + SkipButtonText: localization.GetString("UIText_SaveName_SkipButton"), + ConfigField: "SaveName", + NextStep: "world_id", + }, + "world_id": { + ID: "world_id", + Title: localization.GetString("UIText_WorldID_Title"), + HeaderTitle: localization.GetString("UIText_WorldID_HeaderTitle"), + StepMessage: localization.GetString("UIText_WorldID_StepMessage"), + SecondaryLabel: localization.GetString("UIText_WorldID_SecondaryLabel"), SecondaryLabelType: "dropdown", - SecondaryPlaceholderText: localization.GetString("UIText_SaveIdentifier_SecondaryPlaceholder"), + SecondaryPlaceholderText: localization.GetString("UIText_WorldID_SecondaryPlaceholder"), SecondaryOptions: worldOptions, - SubmitButtonText: localization.GetString("UIText_SaveIdentifier_SubmitButton"), - SkipButtonText: localization.GetString("UIText_SaveIdentifier_SkipButton"), - ConfigField: "SaveInfo", + SubmitButtonText: localization.GetString("UIText_WorldID_SubmitButton"), + SkipButtonText: localization.GetString("UIText_WorldID_SkipButton"), + ConfigField: "WorldID", NextStep: "max_players", }, "max_players": { @@ -366,7 +378,7 @@ func ServeTwoBoxFormTemplate(w http.ResponseWriter, r *http.Request) { data.Step = "welcome" } stepOrder := []string{ - "welcome", "pls_read", "game_branch", "newterrain_and_savesystem", "server_name", "save_identifier", "max_players", + "welcome", "pls_read", "game_branch", "newterrain_and_savesystem", "server_name", "save_name", "world_id", "max_players", "server_password", "discord_enabled", "discord_token", "control_panel_channel", "save_channel", "log_channel", "connection_list_channel", "status_channel", "control_channel", diff --git a/src/web/configpage.go b/src/web/configpage.go index 41853a2b..b711a1cd 100644 --- a/src/web/configpage.go +++ b/src/web/configpage.go @@ -127,7 +127,8 @@ func ServeConfigPage(w http.ResponseWriter, r *http.Request) { StartCondition: config.GetStartCondition(), StartLocation: config.GetStartLocation(), ServerName: config.GetServerName(), - SaveInfo: config.GetSaveInfo(), + SaveName: config.GetSaveName(), + WorldID: config.GetWorldID(), ServerMaxPlayers: config.GetServerMaxPlayers(), ServerPassword: config.GetServerPassword(), ServerAuthSecret: config.GetServerAuthSecret(), @@ -180,64 +181,65 @@ func ServeConfigPage(w http.ResponseWriter, r *http.Request) { UIText_TerrainSettings: localization.GetString("UIText_TerrainSettings"), UIText_BasicServerSettings: localization.GetString("UIText_BasicServerSettings"), - UIText_ServerName: localization.GetString("UIText_ServerName"), - UIText_ServerNameInfo: localization.GetString("UIText_ServerNameInfo"), - UIText_SaveFileName: localization.GetString("UIText_SaveFileName"), - UIText_SaveFileNameInfo: localization.GetString("UIText_SaveFileNameInfo"), - UIText_SaveFileNameUseWizzardButtonText: localization.GetString("UIText_SaveFileNameUseWizzardButtonText"), - UIText_MaxPlayers: localization.GetString("UIText_MaxPlayers"), - UIText_MaxPlayersInfo: localization.GetString("UIText_MaxPlayersInfo"), - UIText_ServerPassword: localization.GetString("UIText_ServerPassword"), - UIText_ServerPasswordInfo: localization.GetString("UIText_ServerPasswordInfo"), - UIText_AdminPassword: localization.GetString("UIText_AdminPassword"), - UIText_AdminPasswordInfo: localization.GetString("UIText_AdminPasswordInfo"), - UIText_AutoSave: localization.GetString("UIText_AutoSave"), - UIText_AutoSaveInfo: localization.GetString("UIText_AutoSaveInfo"), - UIText_SaveInterval: localization.GetString("UIText_SaveInterval"), - UIText_SaveIntervalInfo: localization.GetString("UIText_SaveIntervalInfo"), - UIText_AutoPauseServer: localization.GetString("UIText_AutoPauseServer"), - UIText_AutoPauseServerInfo: localization.GetString("UIText_AutoPauseServerInfo"), - UIText_NetworkConfiguration: localization.GetString("UIText_NetworkConfiguration"), - UIText_GamePort: localization.GetString("UIText_GamePort"), - UIText_GamePortInfo: localization.GetString("UIText_GamePortInfo"), - UIText_UpdatePort: localization.GetString("UIText_UpdatePort"), - UIText_UpdatePortInfo: localization.GetString("UIText_UpdatePortInfo"), - UIText_UPNPEnabled: localization.GetString("UIText_UPNPEnabled"), - UIText_UPNPEnabledInfo: localization.GetString("UIText_UPNPEnabledInfo"), - UIText_LocalIpAddress: localization.GetString("UIText_LocalIpAddress"), - UIText_LocalIpAddressInfo: localization.GetString("UIText_LocalIpAddressInfo"), - UIText_StartLocalHost: localization.GetString("UIText_StartLocalHost"), - UIText_StartLocalHostInfo: localization.GetString("UIText_StartLocalHostInfo"), - UIText_ServerVisible: localization.GetString("UIText_ServerVisible"), - UIText_ServerVisibleInfo: localization.GetString("UIText_ServerVisibleInfo"), - UIText_UseSteamP2P: localization.GetString("UIText_UseSteamP2P"), - UIText_UseSteamP2PInfo: localization.GetString("UIText_UseSteamP2PInfo"), - UIText_AdvancedConfiguration: localization.GetString("UIText_AdvancedConfiguration"), - UIText_ServerAuthSecret: localization.GetString("UIText_ServerAuthSecret"), - UIText_ServerAuthSecretInfo: localization.GetString("UIText_ServerAuthSecretInfo"), - UIText_ServerExePath: localization.GetString("UIText_ServerExePath"), - UIText_ServerExePathInfo: localization.GetString("UIText_ServerExePathInfo"), - UIText_ServerExePathInfo2: localization.GetString("UIText_ServerExePathInfo2"), - UIText_AdditionalParams: localization.GetString("UIText_AdditionalParams"), - UIText_AdditionalParamsInfo: localization.GetString("UIText_AdditionalParamsInfo"), - UIText_AutoRestartServerTimer: localization.GetString("UIText_AutoRestartServerTimer"), - UIText_AutoRestartServerTimerInfo: localization.GetString("UIText_AutoRestartServerTimerInfo"), - UIText_GameBranch: localization.GetString("UIText_GameBranch"), - UIText_GameBranchInfo: localization.GetString("UIText_GameBranchInfo"), - UIText_TerrainSettingsHeader: localization.GetString("UIText_TerrainSettingsHeader"), - UIText_TerrainWarning: localization.GetString("UIText_TerrainWarning"), - UIText_UseNewTerrainAndSave: localization.GetString("UIText_UseNewTerrainAndSave"), - UIText_UseNewTerrainAndSaveInfo: localization.GetString("UIText_UseNewTerrainAndSaveInfo"), - UIText_Difficulty: localization.GetString("UIText_Difficulty"), - UIText_DifficultyInfo: localization.GetString("UIText_DifficultyInfo"), - UIText_StartCondition: localization.GetString("UIText_StartCondition"), - UIText_StartConditionInfo: localization.GetString("UIText_StartConditionInfo"), - UIText_StartLocation: localization.GetString("UIText_StartLocation"), - UIText_StartLocationInfo: localization.GetString("UIText_StartLocationInfo"), - UIText_AutoStartServerOnStartup: localization.GetString("UIText_AutoStartServerOnStartup"), - UIText_AutoStartServerOnStartupInfo: localization.GetString("UIText_AutoStartServerOnStartupInfo"), - UIText_AllowAutoGameServerUpdates: localization.GetString("UIText_AllowAutoGameServerUpdates"), - UIText_AllowAutoGameServerUpdatesInfo: localization.GetString("UIText_AllowAutoGameServerUpdatesInfo"), + UIText_ServerName: localization.GetString("UIText_ServerName"), + UIText_ServerNameInfo: localization.GetString("UIText_ServerNameInfo"), + UIText_SaveName: localization.GetString("UIText_SaveName"), + UIText_SaveNameInfo: localization.GetString("UIText_SaveNameInfo"), + UIText_WorldID: localization.GetString("UIText_WorldID"), + UIText_WorldIDInfo: localization.GetString("UIText_WorldIDInfo"), + UIText_MaxPlayers: localization.GetString("UIText_MaxPlayers"), + UIText_MaxPlayersInfo: localization.GetString("UIText_MaxPlayersInfo"), + UIText_ServerPassword: localization.GetString("UIText_ServerPassword"), + UIText_ServerPasswordInfo: localization.GetString("UIText_ServerPasswordInfo"), + UIText_AdminPassword: localization.GetString("UIText_AdminPassword"), + UIText_AdminPasswordInfo: localization.GetString("UIText_AdminPasswordInfo"), + UIText_AutoSave: localization.GetString("UIText_AutoSave"), + UIText_AutoSaveInfo: localization.GetString("UIText_AutoSaveInfo"), + UIText_SaveInterval: localization.GetString("UIText_SaveInterval"), + UIText_SaveIntervalInfo: localization.GetString("UIText_SaveIntervalInfo"), + UIText_AutoPauseServer: localization.GetString("UIText_AutoPauseServer"), + UIText_AutoPauseServerInfo: localization.GetString("UIText_AutoPauseServerInfo"), + UIText_NetworkConfiguration: localization.GetString("UIText_NetworkConfiguration"), + UIText_GamePort: localization.GetString("UIText_GamePort"), + UIText_GamePortInfo: localization.GetString("UIText_GamePortInfo"), + UIText_UpdatePort: localization.GetString("UIText_UpdatePort"), + UIText_UpdatePortInfo: localization.GetString("UIText_UpdatePortInfo"), + UIText_UPNPEnabled: localization.GetString("UIText_UPNPEnabled"), + UIText_UPNPEnabledInfo: localization.GetString("UIText_UPNPEnabledInfo"), + UIText_LocalIpAddress: localization.GetString("UIText_LocalIpAddress"), + UIText_LocalIpAddressInfo: localization.GetString("UIText_LocalIpAddressInfo"), + UIText_StartLocalHost: localization.GetString("UIText_StartLocalHost"), + UIText_StartLocalHostInfo: localization.GetString("UIText_StartLocalHostInfo"), + UIText_ServerVisible: localization.GetString("UIText_ServerVisible"), + UIText_ServerVisibleInfo: localization.GetString("UIText_ServerVisibleInfo"), + UIText_UseSteamP2P: localization.GetString("UIText_UseSteamP2P"), + UIText_UseSteamP2PInfo: localization.GetString("UIText_UseSteamP2PInfo"), + UIText_AdvancedConfiguration: localization.GetString("UIText_AdvancedConfiguration"), + UIText_ServerAuthSecret: localization.GetString("UIText_ServerAuthSecret"), + UIText_ServerAuthSecretInfo: localization.GetString("UIText_ServerAuthSecretInfo"), + UIText_ServerExePath: localization.GetString("UIText_ServerExePath"), + UIText_ServerExePathInfo: localization.GetString("UIText_ServerExePathInfo"), + UIText_ServerExePathInfo2: localization.GetString("UIText_ServerExePathInfo2"), + UIText_AdditionalParams: localization.GetString("UIText_AdditionalParams"), + UIText_AdditionalParamsInfo: localization.GetString("UIText_AdditionalParamsInfo"), + UIText_AutoRestartServerTimer: localization.GetString("UIText_AutoRestartServerTimer"), + UIText_AutoRestartServerTimerInfo: localization.GetString("UIText_AutoRestartServerTimerInfo"), + UIText_GameBranch: localization.GetString("UIText_GameBranch"), + UIText_GameBranchInfo: localization.GetString("UIText_GameBranchInfo"), + UIText_TerrainSettingsHeader: localization.GetString("UIText_TerrainSettingsHeader"), + UIText_TerrainWarning: localization.GetString("UIText_TerrainWarning"), + UIText_UseNewTerrainAndSave: localization.GetString("UIText_UseNewTerrainAndSave"), + UIText_UseNewTerrainAndSaveInfo: localization.GetString("UIText_UseNewTerrainAndSaveInfo"), + UIText_Difficulty: localization.GetString("UIText_Difficulty"), + UIText_DifficultyInfo: localization.GetString("UIText_DifficultyInfo"), + UIText_StartCondition: localization.GetString("UIText_StartCondition"), + UIText_StartConditionInfo: localization.GetString("UIText_StartConditionInfo"), + UIText_StartLocation: localization.GetString("UIText_StartLocation"), + UIText_StartLocationInfo: localization.GetString("UIText_StartLocationInfo"), + UIText_AutoStartServerOnStartup: localization.GetString("UIText_AutoStartServerOnStartup"), + UIText_AutoStartServerOnStartupInfo: localization.GetString("UIText_AutoStartServerOnStartupInfo"), + UIText_AllowAutoGameServerUpdates: localization.GetString("UIText_AllowAutoGameServerUpdates"), + UIText_AllowAutoGameServerUpdatesInfo: localization.GetString("UIText_AllowAutoGameServerUpdatesInfo"), UIText_DiscordIntegrationTitle: localization.GetString("UIText_DiscordIntegrationTitle"), UIText_DiscordBotToken: localization.GetString("UIText_DiscordBotToken"), diff --git a/src/web/templatevars.go b/src/web/templatevars.go index f0281fff..6a36f2f2 100644 --- a/src/web/templatevars.go +++ b/src/web/templatevars.go @@ -40,7 +40,8 @@ type ConfigTemplateData struct { StartCondition string StartLocation string ServerName string - SaveInfo string + SaveName string + WorldID string ServerMaxPlayers string ServerPassword string ServerAuthSecret string @@ -92,64 +93,65 @@ type ConfigTemplateData struct { UIText_TerrainSettings string UIText_BasicServerSettings string - UIText_ServerName string - UIText_ServerNameInfo string - UIText_SaveFileName string - UIText_SaveFileNameInfo string - UIText_SaveFileNameUseWizzardButtonText string - UIText_MaxPlayers string - UIText_MaxPlayersInfo string - UIText_ServerPassword string - UIText_ServerPasswordInfo string - UIText_AdminPassword string - UIText_AdminPasswordInfo string - UIText_AutoSave string - UIText_AutoSaveInfo string - UIText_SaveInterval string - UIText_SaveIntervalInfo string - UIText_AutoPauseServer string - UIText_AutoPauseServerInfo string - UIText_NetworkConfiguration string - UIText_GamePort string - UIText_GamePortInfo string - UIText_UpdatePort string - UIText_UpdatePortInfo string - UIText_UPNPEnabled string - UIText_UPNPEnabledInfo string - UIText_LocalIpAddress string - UIText_LocalIpAddressInfo string - UIText_StartLocalHost string - UIText_StartLocalHostInfo string - UIText_ServerVisible string - UIText_ServerVisibleInfo string - UIText_UseSteamP2P string - UIText_UseSteamP2PInfo string - UIText_AdvancedConfiguration string - UIText_ServerAuthSecret string - UIText_ServerAuthSecretInfo string - UIText_ServerExePath string - UIText_ServerExePathInfo string - UIText_ServerExePathInfo2 string - UIText_AdditionalParams string - UIText_AdditionalParamsInfo string - UIText_AutoRestartServerTimer string - UIText_AutoRestartServerTimerInfo string - UIText_GameBranch string - UIText_GameBranchInfo string - UIText_TerrainSettingsHeader string - UIText_TerrainWarning string - UIText_UseNewTerrainAndSave string - UIText_UseNewTerrainAndSaveInfo string - UIText_Difficulty string - UIText_DifficultyInfo string - UIText_StartCondition string - UIText_StartConditionInfo string - UIText_StartLocation string - UIText_StartLocationInfo string - UIText_AutoStartServerOnStartup string - UIText_AutoStartServerOnStartupInfo string - UIText_AllowAutoGameServerUpdates string - UIText_AllowAutoGameServerUpdatesInfo string + UIText_ServerName string + UIText_ServerNameInfo string + UIText_SaveName string + UIText_SaveNameInfo string + UIText_WorldID string + UIText_WorldIDInfo string + UIText_MaxPlayers string + UIText_MaxPlayersInfo string + UIText_ServerPassword string + UIText_ServerPasswordInfo string + UIText_AdminPassword string + UIText_AdminPasswordInfo string + UIText_AutoSave string + UIText_AutoSaveInfo string + UIText_SaveInterval string + UIText_SaveIntervalInfo string + UIText_AutoPauseServer string + UIText_AutoPauseServerInfo string + UIText_NetworkConfiguration string + UIText_GamePort string + UIText_GamePortInfo string + UIText_UpdatePort string + UIText_UpdatePortInfo string + UIText_UPNPEnabled string + UIText_UPNPEnabledInfo string + UIText_LocalIpAddress string + UIText_LocalIpAddressInfo string + UIText_StartLocalHost string + UIText_StartLocalHostInfo string + UIText_ServerVisible string + UIText_ServerVisibleInfo string + UIText_UseSteamP2P string + UIText_UseSteamP2PInfo string + UIText_AdvancedConfiguration string + UIText_ServerAuthSecret string + UIText_ServerAuthSecretInfo string + UIText_ServerExePath string + UIText_ServerExePathInfo string + UIText_ServerExePathInfo2 string + UIText_AdditionalParams string + UIText_AdditionalParamsInfo string + UIText_AutoRestartServerTimer string + UIText_AutoRestartServerTimerInfo string + UIText_GameBranch string + UIText_GameBranchInfo string + UIText_TerrainSettingsHeader string + UIText_TerrainWarning string + UIText_UseNewTerrainAndSave string + UIText_UseNewTerrainAndSaveInfo string + UIText_Difficulty string + UIText_DifficultyInfo string + UIText_StartCondition string + UIText_StartConditionInfo string + UIText_StartLocation string + UIText_StartLocationInfo string + UIText_AutoStartServerOnStartup string + UIText_AutoStartServerOnStartupInfo string + UIText_AllowAutoGameServerUpdates string + UIText_AllowAutoGameServerUpdatesInfo string UIText_DiscordIntegrationTitle string UIText_DiscordBotToken string