You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Aug 22, 2020. It is now read-only.
The struct "SimplePipelineDesc" may rename to SimpleRenderPipelineDesc, because what it generates is a "wgpu::RenderPipeline".I am confused about it with "PipelineDesc" in pipeline_manager.
The RenderGraph is to make sub render passes, and the PipelineManager is to make primary passes. Am I right about these concepts?
The struct "SimplePipelineDesc" may rename to SimpleRenderPipelineDesc, because what it generates is a "wgpu::RenderPipeline".I am confused about it with "PipelineDesc" in pipeline_manager.
The RenderGraph is to make sub render passes, and the PipelineManager is to make primary passes. Am I right about these concepts?