The work on this is fantastic! However, I was dismayed after setting everything up and burning through quite a few tokens that it's limited to a solo adventure only. I understand that the harness allows for NPCs with full stats that the player can take over when needed. This is not really the same as a GM running a module/game with multiple players, which is the normal situation.
Having a GM run a solo adventure is great, but it should be clearly stated in the Readme that this is the case.
The work on this is fantastic! However, I was dismayed after setting everything up and burning through quite a few tokens that it's limited to a solo adventure only. I understand that the harness allows for NPCs with full stats that the player can take over when needed. This is not really the same as a GM running a module/game with multiple players, which is the normal situation.
Having a GM run a solo adventure is great, but it should be clearly stated in the Readme that this is the case.