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Passing Configuration Data to UE Executable #28

Description

@nemerle
  • Develop common C++ INI file reader/writer library
  • Integrate INI library into launcher and UE executable
  • Implement logic to write server and data directory information to INI file in an extensible way
  • Modify launcher to launch UE executable with INI file as a command-line parameter

After user selects a server and selects 'launch' we should build the startup ini which will be used by the client to setup the correct parameters ( server address, data files, etc... )

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