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<?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="101">
<author>Mmtrx</author>
<version>1.3.0.5</version>
<title>
<en>Better Contracts</en>
</title>
<description>
<en>
<![CDATA[
Changelog v1.3.0.5
- allow onion harvest #165
- allow missions w/o leasing vehicles
- fix leased vehicle selection ignoring selected at startLeasing
- fix hard mode in MP #156
- fix mowBaleMission #154
- fix penalty bug: was applied even for succcessful missions #142
- fix hud progress bar, clash with FS25_extendedMissionInfo #136
- awareness for FS25_AdditionalContracts (possibly fix #146)
Changelog v1.3.0.0
o NEW:
- double progress bars, leased vehicles in active contract display
- details for chaff mission
- fruit name for sow/harvest in contracts list
- enable hard mode
o FIX:
- leasing when BC is off #129
- compatibility supplyTransportMission #126,
- sort menu at 16 x 10 resolution #128
Changelog v1.2.0.4
- Leased Vehicle Selection: Esc doesn't start contract #107, #113
- remove fertilize level on finished harvest missions
- don't set npc to nil when reading farmlands w/o npcIndex #96
- fix mission vehicles for large fertilizing #91, medium sowing #105
Changelog v1.2.0.2
- adjustable small/med/large field size thresholds in userDefined.xml #45
- increase reward/ha for earth fruit types #71
- count non-field jobs for discount #80
- remove surplus "progress" text from list #92
- fix MP vehicle select for vegetable harvest #94
- remove vehicle warn for supplyTransportMission #98
Changelog v1.1.2.1
- disable warnings about missing mission vehicle mods #87
- repair FS25_Financing #78.
- fix click on settings/controls #76.
- add time left for active contracts on hud #63
- add mission info to leased vehicle name #65
- New: leased vehicle selection dialog
This version enables following features:
- clear list of available contracts
- generate new contracts
- sort contracts list
- comprehensive UI settings page
- (configurable) stay on NEW contracts list after accepting a contract
- (configurable) only show on hud active contracts with completion > 0
- (configurable) allow field work completion after contract finish
- possibly exclude certain contract types from being generated
- discount mode enabled
- compatibility with FS25_RefreshContracts, FS25_LimeMission, FS25_ContractBoost, FS25_additionalGameSettings
GitHub link: https://github.com/Mmtrx/FS25_BetterContracts
I plan to implement additional functions in next releases of the mod.
]]>
</en>
<de>
<![CDATA[
Changelog v1.1.2.1
- Warnungen wg fehlender Mission-Fahrzeuge Mods entfernt #87
- fix für FS25_Financing #78.
- fix Klick auf Einstellungen/Steuerung #76.
- Anzeige verbleibender Zeit im Hud Fortschrittsbalken #63
- Missionsanzeige beim Fahrzeugnamen #65
- Neu: Auswahldialog für Leasing-Fahrzeuge bei Verträgen
Diese Version enthält folgende Funktionen:
- Löschen der Auftragsliste
- Erzeugen neuer Aufträge
- Sortieren der Aufträge
- UI Menu für Einstellungen
- (einstellbar) Beim Annehmen eines Auftrags wird die Auftragsliste nicht verlassen
- (einstellbar) Auf dem Hud werden nur begonnene Aufträge angezeigt (Fortschritt > 0)
- (einstellbar) Feldarbeit beenden nach Vertragsende
- Möglichkeit, bestimmte Auftragsarten nicht zu erzeugen
- Rabatt-Mode aktiviert
- Kompatibilität mit FS25_RefreshContracts, FS25_LimeMission, FS25_ContractBoost, FS25_additionalGameSettings
Weitere Funktionen sind für die Zukunft geplant.
GitHub link: https://github.com/Mmtrx/FS25_BetterContracts
]]>
</de>
<fr>
<![CDATA[
Changelog v1.1.2.1
- disable warnings about missing mission vehicle mods #87
- repair FS25_Financing #78.
- fix click on settings/controls #76.
- add time left for active contracts on hud #63
- add mission info to leased vehicle name #65
- New: leased vehicle selection dialog
Cette version permet les fonctionnalités suivantes :
- effacer la liste des contrats disponibles
- générer de nouveaux contrats
- tri de la liste des contrats
- page de configuration complète de l'interface utilisateur
- (configurable) rester dans la liste des NOUVEAUX contrats après avoir accepté un contrat
- (configurable) n'afficher dans le hud que les contrats actifs dont le degré d'achèvement est > 0
- (configurable) autoriser le travail sur le terrain après la fin du contrat
- possibilité d'exclure certains types de contrats de la génération
- mode d'escompte activé
- compatibilité avec FS25_RefreshContracts, FS25_LimeMission, FS25_ContractBoost, FS25_additionalGameSettings
Lien GitHub : https://github.com/Mmtrx/FS25_BetterContracts
Je prévois d'implémenter des fonctions supplémentaires dans les prochaines versions du mod.
]]>
</fr>
</description>
<iconFilename>icon_BetterContracts.dds</iconFilename>
<multiplayer supported="true" />
<extraSourceFiles>
<sourceFile filename="betterContracts.lua" />
<sourceFile filename="scripts/debug.lua" />
<sourceFile filename="scripts/events.lua" />
<sourceFile filename="scripts/gui.lua" />
<sourceFile filename="scripts/missionVehicles.lua" />
<sourceFile filename="scripts/options.lua" />
<sourceFile filename="scripts/settings.lua" />
<sourceFile filename="scripts/SettingsManager.lua" />
<sourceFile filename="scripts/UIHelper.lua" />
<sourceFile filename="scripts/userint.lua" />
</extraSourceFiles>
<l10n filenamePrefix="l10n/l10n" />
<actions>
<action name="MENU_EXTRA_3" category="SYSTEM" axisType="HALF" ignoreComboMask="true" />
<action name="BC_MTOGGLE" category="SYSTEM" axisType="HALF" ignoreComboMask="true" />
</actions>
<inputBinding>
<actionBinding action="MENU_EXTRA_3">
<binding device="KB_MOUSE_DEFAULT" input="KEY_d" index="1" />
</actionBinding>
<actionBinding action="BC_MTOGGLE">
<binding device="KB_MOUSE_DEFAULT" input="KEY_m" index="1" />
</actionBinding>
</inputBinding>
<!--
<storeItems>
<storeItem xmlFilename="missionVehicles/sw4014.xml"/>
<storeItem xmlFilename="missionVehicles/multipackD14.xml"/>
</storeItems>
-->
</modDesc>